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DXVK 2.0 Released With Many Improvements For Direct3D Over Vulkan

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  • pinguinpc
    replied
    In my case stay testing lastest git (most of this changes comes with 2.0) and shader stutter are reduced so much in some unreal engine 3 games: for now test damnation and rise of argonauts*





    *them are part of next bunch of testing titles​

    In both games with i had nvidia geforce gtx 1050 have much stutter​

    Last edited by pinguinpc; 10 November 2022, 02:18 PM.

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  • MastaG
    replied
    Congratulations 🎉

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  • Calinou
    replied
    Originally posted by Mitch View Post
    Can anyone explain what the DVXK Native inclusion means? How might that affect existing and future games?
    Examples of games using DXVK Native for Linux ports are Portal 2, L4D2 and CS:GO (with `-vulkan` launch options).

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  • Mathias
    replied
    Originally posted by Mitch View Post
    Can anyone explain what the DVXK Native inclusion means? How might that affect existing and future games?
    If I understand it correctly, it provides Direct3D header files you can compile your game against. So if your game only has D3D as a Windows only dependency and the rest is plattform independent, you can recompile your game to Linux with DXVK-Native.

    So existing games won't be affected. It makes porting games to Linux easier.

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  • Mitch
    replied
    Can anyone explain what the DVXK Native inclusion means? How might that affect existing and future games?

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  • csutcliff
    replied
    Originally posted by SofS View Post
    Any info about a legacy version for all GPUs with Vulkan 1.2 or lower (Kepler for instance)?
    This is a minor maintenance release for an upcoming Proton release. New Vulkan extensions are not yet required. Bug fixes and Improvements Added support for shared fences (PR #2608). This is neede...

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  • SofS
    replied
    Any info about a legacy version for all GPUs with Vulkan 1.2 or lower (Kepler for instance)?

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  • Danny3
    replied
    Wow, both a new PipeWire release and a DXVK release today, this is a really good day!
    Last edited by Danny3; 10 November 2022, 11:47 AM.

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  • Michael
    replied
    Originally posted by JoshuaAshton View Post
    No love for DXVK native merge?
    U1f9d1-200d-1f680-frogAstronaut.png
    Whoops overlooked that, thanks.

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  • JoshuaAshton
    replied
    No love for DXVK native merge?
    U1f9d1-200d-1f680-frogAstronaut.png

    Leave a comment:

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