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GNU FreeDink - One Of The Few Fully Free Software Games - Now Runs On The Web

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  • #11
    Don't know if you saw by some one revers enginered Diablo 1 just recently:

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    • #12
      Originally posted by ElectricPrism View Post
      1. I don't give a fuck if a game is FOSS

      2. I give a fuck if graphics, gameplay, story, and mechanics are pooly done.
      I tend to agree as far as games are concerned. However there ARE some FOSS games that also have great gameplay/graphics/mechanics in their own genre. To name my personal favourites: Super Tux Kart, Zaz, Speed Dreams, 0 A.D., Flightgear (not sure if the latter is really a "game", but whatever).

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      • #13
        This game has great atmosphere. Good thing it is preserved for future audiences, platforms and devices.

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        • #14
          Originally posted by totoz View Post
          Am I the only one who read « FreeDrink » ?
          That wouldn't be GNU's: free is like freedom, not like a free beer
          ## VGA ##
          AMD: X1950XTX, HD3870, HD5870
          Intel: GMA45, HD3000 (Core i5 2500K)

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          • #15
            Wasnt this the game where you could abuse pigs?

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            • #16
              Originally posted by AJenbo View Post
              Don't know if you saw by some one revers enginered Diablo 1 just recently:
              https://github.com/galaxyhaxz/devilution
              This one is aiming to recreate the original (Windows-only, 1996-ish) source code.
              There is also https://freeablo.org/ which could be more practical at the moment
              And for D2 fans https://github.com/eezstreet/OpenD2

              Originally posted by Dehir View Post
              Wasnt this the game where you could abuse pigs?
              Yes. And behead ducks with your bare hands.

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              • #17
                Originally posted by starshipeleven View Post
                An example of game that is actually leveraging the opensource community is Endless Sky. It's a top-down spaceship/fleet-ish game which is designed to allow non-programmers to add ships, ship systems, races, star systems and missions/campaigns as most of that is dealt with by plain text files.

                If you are into that type of game, it's neat.
                I've played this on steam, it's a very good game. The premise is quite simple, but without realizing it I've had spent like 10hours playing it non-stop the first time I installed it. Ofc, it wont be that way for other ppl, just sharing my experience. It's cool, because it has that element of building your own spaceship(s) and use it to actually *work* as a delivery man, lol.

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                • #18
                  Just tried the web version in Vivaldi, but it doesn't even work right:

                  1 A lot of sprites contain white squares, including Dirk himself.
                  2 Quitting from Fullscreen doesn't do anything; had to Ctrl+Alt+Backspace my way out of it.

                  I'll stick to the native version, which has always worked right.

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                  • #19
                    Works fine on Opera, maybe Vivaldi does not have the best support.

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                    • #20
                      It would be nice to see a write-up of the latest FLAME build. That particular effort has some potential for a game-creation scene.

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