Originally posted by aht0
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1. Game Devs wanna earn money. They do so with things like DRM that conflict with our ideals. They sell to users who also don't care about our ideals. Thats fine. However its becoming very clear we aren't your target audience. We have very much different values and different priorities. anti-cheating tech will reduce our Freedom, all for the games we won't play anyway, and if we play them, won't likely pay for either.
2. Free Software will allow people to tinker with game code. In all honesty, most of us care more about user Freedom than you do about your game, which we likely won't play for anyway, and certainly won't pay for.
3. Here is a better comparison. Linux is like a semi-truck. Its not easy to drive, takes skill, but its meant for getting work done.
4. Linux is already a big name prime time OS that is already widely supported on a wide variety of platforms. It already has fantastic support, and many companies already invested. Its already earned a solid reputation as a UNIX replacement with the largest names in industry. Its seen as a very reliable go to. Despite this "patchwork" of various sources, there are a few big names that give cohesive solutions like Intel, Canonical, and Redhat. The only market linux doesn't have a serious presence is the desktop. Even still, Linux desktop users are some of the most productive people, hackers, engineers, designers, admins, programmers, researchers, etc... It doesn't have many of the features windows has on the desktop because most of its expert poweruser base would have a shit fit because they don't want them. Again, we're not your audience.
5. Here is the big one: This is not your target audience. You already have one, that shares your values on Free software, and anti-cheat stuff. We do not. We do not need you.
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