If battery life is a issue, it should at least have a USB connect to be able to charge using powerbanks/portable chargers, like the ones from RAVPower
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Nintendo Switch Announced, Powered By NVIDIA Tegra
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The question for me is what Tegra. I have a Nexus 7 2012 sat around here somewhere with a Tegra 3, and it's not exactly anything special. I have no doubt it's better than that, but the question is how much better.
Yes, the Switch won't also be hampered by Android, running in a virtual machine and all that. But I'm hoping it's at least as powerful as the Pixel C which is fairly good (for that class of hardware anyway).
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Originally posted by geearf View Post
I'm just guessing but I find it unlikely that a handheld would beat a home console of the same/previous generation (though the PSP supposedly could have beaten the PS2 if its CPU was not under-clocked). And yet, the video seems to show the switch as a merge of both, so I wonder.
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Originally posted by kaprikawn View PostThe question for me is what Tegra. I have a Nexus 7 2012 sat around here somewhere with a Tegra 3, and it's not exactly anything special. I have no doubt it's better than that, but the question is how much better.
Yes, the Switch won't also be hampered by Android, running in a virtual machine and all that. But I'm hoping it's at least as powerful as the Pixel C which is fairly good (for that class of hardware anyway).
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It has to be powerful. Here are the posted specs for Skyrim Remastered
I think the base unit that the console plugs into houses the mobo and cpu.
Skyrim Special Edition - PC System Requirements
October 10 - gstaffBethesda
System Specs
Minimum
Windows 7/8.1/10 (64-bit Version)
Intel i5-750/AMD Phenom II X4-945.
8GB of ram.
12 GB free HDD space
NVIDIA GTX 470 1GB /AMD HD 7870 2GB
Recommended
Windows 7/8.1/10 (64-bit Version)
Intel i5-2400/AMD FX-8320.
8GB of ram.
12 GB free HDD space
NVIDIA GTX 780 3GB /AMD R9 290 4GB
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I wonder how that Skyrim version was made. Did they port their "old" Fallout 4 / Skyrim Remaster engine to Linux and ARM? Do they use OpenGL (more likely for legacy code) or did they put more time into it and have also future plans for that console and used like Vulkan rewrite?
Or maybe that Tegra chip isn't ARM based and is somewhat Windows related?
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