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Valve Reports Steam Linux Usage Fell Further In March

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  • RealNC
    replied
    Why I don't game in Linux:
    • Input lag.
      Moving my cursor on the screen or looking around in an FPS game feels like I'm on a boat.
    • It messes up my desktop.
      Alt+tabbing from/to the game/desktop with the game running in a different resolution fucks up my desktop icons.
    • No tweaking available.
      I cannot configure stuff like DSR, prerendered frames, triple buffering, etc, in the Linux nvidia panel.
    • There's no nvidia inspector equivalent.
    • No shader injection tools (SweetFX, etc.)
    • Missing graphics features in the Linux versions of many games.
    If these things would be fixed, Linux would be a good gaming platform for me. Right now, it's total ass.

    Leave a comment:


  • theriddick
    replied
    I already know all about the issue, I think you guys are simply missing the point I'm trying to make so I will just drop it.

    Leave a comment:


  • Kano
    replied
    Incorrect, as long as you use Kanotix you can always ask the bot in case you need it after an update and this was no reason to use Windows. If somebody with distro XY does not find a solution in the net I can not help. Some consider themselfs pros and don't know the basics... Do you really think that all games work with Windows 10? I would say some hacks are much more complicated - like run Mortal Kombat Arcade Kollection with something newer than Windows 7. Most gamers just use Windows because the favorite games don't run with Linux or too slow.

    Leave a comment:


  • theriddick
    replied
    Kano

    Try telling someone new to Linux to do that, the thought of using a terminal to resolve the offending files will send them auto rushing back to windows. Now consider the fact that most people have no help on a new install and will simply STOP using Linux when Steam refuses to load up because of this. Linux has probably lost allot of potential users due to this and the driver issues!

    Leave a comment:


  • Kano
    replied
    @theriddick

    As only SteamOS uses a mesa hack to fix that I would just remove the offending files by default and see what happens. For game specific bugs they could scan for private libs that should not be there.

    Leave a comment:


  • computerquip
    replied
    Originally posted by dimko View Post

    Still am having issues with pulse. It's just shit. Should have never been written in first place. Have Asus xonair over 5 years now, probably more like 7 years. One of first pcie sound cards ever working on Linux. STILL ISSUES WITH PULSEAUDIO. And ONLY pulseaudio. ALSA works like charmed. Pulseaudio fails with multi application усаге setup. Until very recently had all sorts of buffer under-runs. I only keep pulse because of Steam and Skype. It should die in a fire, together with it's fanboys. In Russia there is a phrase, 'им ссы в глаза - всё божья росса', which means, piss in their eyes, it still will be a god blessed dew.
    Over years SO MANY times my friends IRL who tried Linux had problems with Pulseaudio. Talking about adoption of Linux, Pulseaudio doesn't help. And worst thing most popular distros install this plague by default. Uninstalling pulseaudio immediately solved ALL of sound problems.

    ALSA doesn't have a multimedia mixer that can change sinks in realtime like Pulse can. Ever been watching a video and want to change from sound card to headphones? ALSA cannot do that, there's no interface allowing that. In order for ALSA to do that, the *application* must add support explicitly. PulseAudio has its uses.

    Leave a comment:


  • theriddick
    replied
    Valve needs to make it so Steam doesn't have 32library problems like it does now, EVERYONE has to manually remove or relink certain libs from Steam because their too old (system runs newer but steam tries to run older). THEN Valve needs to work very hard with AMD to get them fully supported, claim NVIDIA only is damaging to the gaming industry and certainly puts allot of people off!

    Plus they need to collect stats from other distros also (that use Steam app).

    Leave a comment:


  • SaucyJack
    replied
    Pulseaudio has always been crap and it provides no benefits. Per application volume control and that's it. And anything running through pulse audio has its audio quality absolutely destroyed.

    Leave a comment:


  • eddielinux
    replied
    Originally posted by debianxfce View Post

    My machine is fine when pulseaudio is compeletly removed.
    http://www.techrepublic.com/blog/lin...-needs-repair/
    Do not repair pulseuadio, kill the project. They have had almost 10 years time to fix the shit.
    No problem here on my opensuse tumbleweed x64, also since 2011 (I used ubuntu and fedora) I had no problem either.
    Did tried to debug on your machine?
    What sound card?
    Which kernel version you use?
    What pulseaudio version?
    What happened and what you were doing when happened the problem?
    How did you measured pulseaudio performance, memory usage and overhead?

    The almost problem that I had two years ago was a gdm with bluetooth headphone which I thought was a pulseaudio problem, but after do some research I learned that when gdm starts with bluetooth headphone active, gdm captures bluetooth headphones before user session start making unable to connect the bluetooth headphone during user session.
    There are two fix for this problem, one is putting autospawn=no in var/lib/gdm/.config/pulse/client.conf and the other is enable autologin which bypass gdm additional detections.

    Leave a comment:


  • Kano
    replied
    I did not buy Payday 2 but with i7-3770S and Nvidia GTX 650 Ti i had no performance issues while testing with autodetected settings @ 1920x1200, vsync off. I see no problem with Pulseaudio, since Steam is out all Kanotix ISO images use it by default and for most cases it just works. AMD CPUs could be a bit slow for Linux games if there is a hidden shader conversation done on the fly on one thread but Pulseaudio?!

    I only got a sound issue with Killing Floor lately because of the shipped "openal.so". Some games do that stupid thing - they link against the wrong lib name and ship outdated versions. The fix is more or less always like
    Code:
    [COLOR=#AB383B]ln -fs /usr/lib/i386-linux-gnu/libopenal.so.1 ~/.steam/root/steamapps/common/KillingFloor/System/openal.so[/COLOR]
    Last edited by Kano; 02 April 2016, 02:12 AM.

    Leave a comment:

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