Originally posted by energyman
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Ubuntu To Get Its Own Package Format, App Installer
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Originally posted by Ericg View PostAnd in 1990 i'd agree...but this is 2013, storage is cheap. I can (and did) go out and get a 1TB external USB3.0 HDD for $75, so who cares? They're all being kept in their own app's folder so its not even like theyre all flooding /usr/lib
People who haven't learnt from history repeat its errors. And Canonical is just on its way for an epic fuck up.
Why? To become the one and only distri. The 'canonical' solution.
What a bunch of insufferable jerks.
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Originally posted by Ericg View PostThe description says no inter-app dependencies with everything the app needs contained to the folder, that would imply every app will be statically linked to all the libraries it needs, and will ship with them in their folder.
Welcome to dll hell. It sucks on windows, so Canonical has to copy it.
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Originally posted by kaprikawn View PostIt looks to me like a very intelligently written post, by someone who works in Valve. I'm no expert, but I believe it to be the truth. And the fact that every time I install a game on Steam with one of these dependencies invokes an install lends weight to the argument.
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Originally posted by Nille View PostThats not the truth. The DX Packages has the most older packages included.
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Originally posted by kaprikawn View Post
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Originally posted by Akka View PostDo you mean a well written python app like every thing with a semblance of calculation heaviness is done in another language or you do everything in python. Now I'm a pretty shitty python programmer but how do you as example calculate a mandelbrot in python with decent performance. My experince is python is dogslow,some other high level language like most decent jvm and net language is pretty good, sbl, c++ etc is good but not python.
Besides that I'm not completely convinced it's that big difference between programming python and modern c++ anymore. The big pain in the as with c++ is the compilation time
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Originally posted by kaprikawn View Post
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Originally posted by Cyber Killer View PostThose runtimes are actually dynamic - .net, msvc, xna and directx are examples of the few widely used dynamic libs on windows. Why Steam for windows installs them with every game is beyond me (maybe for some kind of additional sandboxing?).
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