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Monado OpenXR Runtime v0.1 Released For Open-Source XR Stack

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  • Monado OpenXR Runtime v0.1 Released For Open-Source XR Stack

    Phoronix: Monado OpenXR Runtime v0.1 Released For Open-Source XR Stack

    Announced last March was Monado as an open-source implementation of OpenXR, the Khronos standard for AR/VR. Today marks the first release of Monado as version 0.1 so while it's still early on it is showing much progress...

    http://www.phoronix.com/scan.php?pag...R-0.1-Released

  • #2
    Monado uses OpenHMD for much of its VR drivers mostly reverse engineered without any help from the hardware vendors, sodding typical. I don't feel that Valve, Oculus should be allowed to be members of the OpenXR group for their disservice to the VR community.

    Besides, why not just use OpenHMD directly? We did for a recent project and all we really needed was the warp shader it provided and some simple signals to turn the device on and read the gyro. It worked very nicely. The rest was fairly standard OpenGL.

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