Originally posted by Aeder
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Microsoft Aiming For A Linux Development Workflow Around WSL + VS Code Remote
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Wine just implements the old Win32 API which is becoming obsolete anyway. Now Microsoft are more about .NET Core and UWP.
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Vscode remote is far from limited to WSL. I use it to do development on my powerful server instead of my laptop. It is amazing! My laptop is much faster as it doesn't have to spend resources on build tools, test runners, etc. and also development is much faster as the server can compile faster, and can cache more without RAM limitations. Everyone running a laptop should absolutely try it!
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Originally posted by GizmoChicken View Post
I'm curious... If Microsoft sold and supported a propriety version of Wine (without the hiccups) , would you buy it? If so, how much would you pay?
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Originally posted by woife View Post@all: A little off topic ... but what would you recommend for remote developing/debugging in C/C++?
E.g. developing a program for a Raspberry Pi running Raspbian.
What tools/IDEs do you use? How is your workflow?
CMake + cmake4eclipse (takes the pain out of manually changing a-ton-a-things for crosscompiling)
Remote Launch + gdb/gdbserver for debugging
I am really eyeing for Clion (Eclipse interface is messy), but I think I wont spend the (yearly!) money for my private use.
Key points: with CMake you can just seemlessly open your Project in various IDEs,
find some good project layouts so you can build everywhere. (ex. https://github.com/mpusz/new-project-template)
Clion or QTCreator demonstrate that you can rather easy work on them without
having separate steps or requiring to keep additional IDE project files.
For remote/embedded Eclipse is still king so far, someone needs to fixup the UI, and make CMake painless to setup.
Originally posted by woife View PostDo you prefer to cross-compile on the host, or to compile on the target?
Originally posted by woife View PostI once tried Eclipse RSE, but somehow I could not get it working and then I gave up.
Originally posted by woife View PostAny time I try to do some embedded development, I end up with manually cross-compiling on the command line, manually copying around files via SSH, and manually executing/debugging them on the target. This only works because my programs are in the area of "Turn on a few GPIOs", but my approach would not scale to anything reasonably complex, e.g. developing a library.
but you will likely need some setup scripts for a more complex scenario.
If you pick CMake, that could be a target you can launch from any IDE with proper support from CMake.
Originally posted by woife View PostAny hints, tips, or links to tutorials are welcome
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