Originally posted by leio
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Porting Mesa/Libdrm's Build System To Meson Brings Up Controversy
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1. That's a Mac OS exclusive issue.
2. TextEdit isn't even an Electron app, so this is clearly an issue not exclusive to Visual Studio Code. It merely confirms what many of us already knew. Apple's software quality is decreasing rapidly.
3. Atom and Visual Studio Code are still the best general purpose IDEs out there. They're highly customizable and you can whip something up very fast in them.
They have extensions for everything (including test frameworks. With Jest even plotting the result directly to the editor) and are generally quite ok in terms of memory usage (VSCode is certainly a hell of a lot better than VS Professional in that regard).
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Originally posted by unixfan2001 View Post
1. That's a Mac OS exclusive issue.
For other macOS applications that present a blinking cursor, like Chrome or TextEdit, Liss said, the CPU usage isn't nearly as excessive.
So no, it doesn’t seem to be a problem with Apple’s code as such.
2. TextEdit isn't even an Electron app, so this is clearly an issue not exclusive to Visual Studio Code.
Maybe you didn’t understand the article?
3. Atom and Visual Studio Code are still the best general purpose IDEs out there.
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Originally posted by unixfan2001 View PostCode:make -j
My story: I once wrote an innocent build script that ran make -j because of a peculiarity of bash, but only on the buildserver (at work), keeping it unresponsive for hours, despite working just fine on everyone's developer machines.
I'm sure it would make a good entry in an underhanded bash contest. Here it is, the broken and the fixed script. Does anybody see how the first could fail catastrophically, but not the second?
Broken:
Code:#!/bin/bash # Exit on error, such as if nproc is not installed set -e make -j"$(nproc)"
Code:#!/bin/bash # Exit on error, such as if nproc is not installed set -e nproc="$(nproc)" make -j"$nproc"
Last edited by andreano; 28 September 2017, 03:04 PM.
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Originally posted by ldo17 View PostSooner or later you will need to run custom command sequences at build time, and then what do you do?Last edited by andreano; 28 September 2017, 03:30 PM.
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