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Around the same it takes under X and desktop GL. Which should be around 100 lines, assuming using raw X and no glut and friends.
Are you drunk? 329 lines of kmscube.c is just raw GLES calls to deal with the spinning cube, which would be the _exact_ _same_ _code_ you'd use on GL/GLX/X11. 84 lines is initialising modesetting. 48 lines is dealing with GBM buffers directly. It's really not that onerous.
Are you drunk? 329 lines of kmscube.c is just raw GLES calls to deal with the spinning cube, which would be the _exact_ _same_ _code_ you'd use on GL/GLX/X11. 84 lines is initialising modesetting. 48 lines is dealing with GBM buffers directly. It's really not that onerous.
i said the same thing[less technical tho] dunno maybe he made a booboo or was in trolling mode
What version/branch of mesa did you use?
The latest 8.0.3 version I'm using on Archlinux is missing most of the gbm data structures and functions that kmscube uses.
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