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X.Org Server 1.13 RC1 Packs In Many Changes

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  • benklop
    replied
    RandR version inaccuracy

    It appears this announcement is a little inaccurate in that it specifies RandR version 1.5 - the announcement itself does not mention the specific version of randr included. A slightly later announcement - http://lists.x.org/archives/xorg/2012-July/054852.html - does. Randr version 1.4 will be the version to include the provider object support, and is as far as I can tell the newest version.

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  • smitty3268
    replied
    Originally posted by uid313 View Post
    But can ES 3 do all cool things that OpenGL 4.2 do?
    Of course not, that's the entire point of ES API's. The ES stands for "embedded system", aka cheap low-power hardware.

    The point was that the API is going to be released in 2012, so if it's implemented in Mesa does that mean that it's up to 2012 standards? The real world is a little more complicated.

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  • chithanh
    replied
    Originally posted by uid313 View Post
    But can ES 3 do all cool things that OpenGL 4.2 do?
    That is not relevant to the question at hand.

    Back on topic, it appears that xorg-server-1.12.99.901 depends on a version of randrproto (1.4.0) that was not tagged in git yet.

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  • uid313
    replied
    Originally posted by smitty3268 View Post
    ES 3 is probably reasonably close. It seems to require mostly the stuff that's already done in Mesa, or almost done.
    But can ES 3 do all cool things that OpenGL 4.2 do?

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  • smitty3268
    replied
    Originally posted by uid313 View Post
    No, because when OpenGL ES 3.0 is release, then Linux will probably not have support for it, or will it?
    ES 3 is probably reasonably close. It seems to require mostly the stuff that's already done in Mesa, or almost done.

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  • bridgman
    replied
    Proprietary drivers support all the GL levels today, don't they ?

    My question was "*when* GL ES 3.0 support is released will you stay the stack is at the level of 2012", ie even if it happen in 2525 ?

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  • uid313
    replied
    Originally posted by bridgman View Post
    Then when GL ES 3.0 support is released "the graphics stack will be at the state of 2012", right ?
    No, because when OpenGL ES 3.0 is release, then Linux will probably not have support for it, or will it?
    And what about OpenGL 4.2?

    Linux is a half-decade behind in the graphics world.

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  • bridgman
    replied
    Then when GL ES 3.0 support is released "the graphics stack will be at the state of 2012", right ?

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  • andresdju
    replied
    Originally posted by uid313 View Post
    Yay!
    Soon we have OpenGL 3.0 support, then our graphics stack is at the state of 1998!
    I think you meant 2008 (opengl 3.0 release year). In 1998 opengl 1.2 was released.

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  • uid313
    replied
    Yay!
    Soon we have OpenGL 3.0 support, then our graphics stack is at the state of 1998!

    Leave a comment:

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