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Gaming/Graphics Performance On Unity, GNOME, KDE, Xfce

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  • narciso
    replied
    I own Nvidia and compiz performs like crap with nvidia, and they seem to not make any effort to change that. If you want to use ubuntu with unity, forget nvidia, because there's no option to suspend effects like kwin.

    I've been using xubuntu 12.10 and it's great for everything, including games. For the few games that show some tearing, I've created a key shortcut associated with a script that disable composite and enable it on the fly.

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  • molecule-eye
    replied
    Originally posted by perpetualrabbit View Post
    There must be some external reason that the performance under catalyst is that uniform across so many tests and so many different desktops.
    Interesting, non? I think this deserves more attention. I'd be interested in learning why openGL performance with Catalyst is independent of which window manager and compositing method is used.

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  • OlegOlegovich
    replied
    Originally posted by whizse View Post
    It's mostly discussed in http://bugs.winehq.org/show_bug.cgi?id=19376 (see the last replies).
    Thank you!

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  • whizse
    replied
    It's mostly discussed in http://bugs.winehq.org/show_bug.cgi?id=19376 (see the last replies).

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  • OlegOlegovich
    replied
    Originally posted by whizse View Post
    There are some plans to introduce window manager atoms an application can set to request to not be composited, that would be the proper fix.
    Can you give me some links to where such discussions take place (mailing lists/blog posts etc.) if possible?

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  • whizse
    replied
    Yeah, no kidding.

    There are some plans to introduce window manager atoms an application can set to request to not be composited, that would be the proper fix.

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  • OlegOlegovich
    replied
    Originally posted by whizse View Post
    Yep, works with some games, with others you get no keyboard input
    Yeah, override-redirect is a rather hacky solution in general (it probably should not have been used by SDL in the first place).

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  • whizse
    replied
    Originally posted by OlegOlegovich View Post
    You do know, that wine can be forced to use override-redirect (globally on on per-application basis)? If not, uncheck "allow window manager to control the windows" in winecfg -> Graphics.
    Yep, works with some games, with others you get no keyboard input

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  • OlegOlegovich
    replied
    Originally posted by whizse View Post
    One big caveat with GNOME Shell is that it does only unredirect fullscreen SDL windows, which covers a lot of native games, but not anything running in Wine.
    You do know, that wine can be forced to use override-redirect (globally on on per-application basis)? If not, uncheck "allow window manager to control the windows" in winecfg -> Graphics.

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  • mrugiero
    replied
    Originally posted by xpander View Post
    dunno whats xfce's own composition tho.
    but i tested both without compiz and fps is about the same in both DE's
    seems 110 fps is the limit of unigine or some config is limiting it to that
    I can't argue with that results. Anyway, i'd like to see your results with the integrated compositor.
    You can activate xfwm's integrated compositor through window manager settings app, in the configuration submenu.
    It has no fancy effects except for translucency and shadows, though.
    Metacity in GNOME 2 had something similar, but it didn't manage translucency as far as I know (and I tried, I didn't like the idea of running compiz when all I was trying to use was translucency and shadows around the windows :P).

    EDIT: I just remembered that the only thing I couldn't get translucent with Metacity were the panels and menus. Terminal background and windows decoration do get translucency.
    Last edited by mrugiero; 10 February 2012, 02:00 PM.

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