One big caveat with GNOME Shell is that it does only unredirect fullscreen SDL windows, which covers a lot of native games, but not anything running in Wine.
I have seen a few cases where performance in a game drops to the floor because of this, so for the moment I'm patching Mutter to unredirect anything running fullscreen:
I have seen a few cases where performance in a game drops to the floor because of this, so for the moment I'm patching Mutter to unredirect anything running fullscreen:
Code:
Enable unredirect for all fullscreen windows. Not just unredirect-override. --- mutter-3.2.1.orig/src/compositor/meta-window-actor.c +++ mutter-3.2.1/src/compositor/meta-window-actor.c @@ -1219,7 +1219,7 @@ meta_window_actor_should_unredirect (Met MetaScreen *screen = meta_window_get_screen (metaWindow); MetaWindowActorPrivate *priv = self->priv; - if (meta_window_is_override_redirect (metaWindow) && priv->opacity == 0xff && !priv->argb32) + if (priv->opacity == 0xff && !priv->argb32) { int screen_width, screen_height; MetaRectangle window_rect;
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