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Mesa 7.7.1 & 7.8.0 Released For Open-Source 3D

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  • garytr24
    replied
    actually, gaming performance is already quite good on my intel gma4500, I'd say better than windows, though it's slower with compositing.

    Leave a comment:


  • sundown
    replied
    Thanks for understanding me, bridgeman ^_^

    Leave a comment:


  • bridgman
    replied
    sundown, I suspect the problem here is that serious answers have already been given multiple times before, and so after a while you stop getting serious answers and start getting the flippant ones.

    The devs have been working on adding functionality -- allowing an increasing number of apps to run, and getting rid of software fallbacks -- which often involves changing the internal structure of the driver. While that work is going on it doesn't make sense investing time in performance tuning since a lot of the performance work will be invalidated the next time the driver structure changes.

    Once the "functionality" work settles down I think you'll see a bit more time spent on performance tuning. As an example, airlied spent time a week or two ago digging into why the r300 Gallium3D driver was so much slower than the classic driver, and was able to make some significant improvements.

    That said, the driver would definitely benefit from additional developers who are focused on performance, so don't be shy

    Leave a comment:


  • r1348
    replied
    Originally posted by sundown View Post
    Wow, enormously clever. I knew someone like you would come up with that kind of response.
    And yet, I see no reply to it. Just a very generic rant.

    Leave a comment:


  • sundown
    replied
    Originally posted by r1348 View Post
    I'm sure that thanks to your coding efforts, we'll soon see a huge rise of Mesa performance. Right?
    Wow, enormously clever. I knew someone like you would come up with that kind of response.

    Leave a comment:


  • marek
    replied
    Originally posted by r1348 View Post
    I'm sure that thanks to your coding efforts, we'll soon see a huge rise of Mesa performance. Right?
    Good one.

    Originally posted by Pfanne View Post
    the thing with those fancy new features is, that either your hardware isnt capable of them, or if it is, it is way to slow.
    and if neither of the two is true, then you are one of the lucky 0,00001% pc owners with this hardware
    Not true. The tessellation is actually very fast compared to other techniques which try to simulate it (e.g. parallax occlusion mapping which produces worse results and is 10 times slower, yet still considered one of the best techniques for older hardware).

    -Marek

    Leave a comment:


  • pvtcupcakes
    replied
    Originally posted by LinuxID10T View Post
    Seriously?!? I am all for Mesa beating the crap out of FGLRX, but I think you are a bit lost... There is already apps for OpenGL 3 and soon 4. Unigine for example. OpenGL 4 apps will be amazing, and FGLRX already supports them! OGL 4 provides 4 times the amount of possible tesselation of OGL 3. It all translates to more realism. Come to think of it, FGLRX is the FIRST driver to have OpenGL 4 support, not Nvidia for once...
    I'd say the difference between OGL 3 and 4 is smaller than between 2 and 3. Take that with a big grain of salt though as it's coming from someone who's never worked with OpenGL.

    But if you look only at the release dates of the two specs, it should be true.

    Leave a comment:


  • LinuxID10T
    replied
    Originally posted by LinuxID10T View Post
    Seriously?!? I am all for Mesa beating the crap out of FGLRX, but I think you are a bit lost... There is already apps for OpenGL 3 and soon 4. Unigine for example. OpenGL 4 apps will be amazing, and FGLRX already supports them! OGL 4 provides 4 times the amount of possible tesselation of OGL 3. It all translates to more realism. Come to think of it, FGLRX is the FIRST driver to have OpenGL 4 support, not Nvidia for once...
    Actually, if you have a Radeon HD 2xxx or newer, you can run up to OpenGL 3.3. If you have a Radeon HD 5xxx, you can run OpenGL 4.0.

    Leave a comment:


  • Pfanne
    replied
    Originally posted by LinuxID10T View Post
    Seriously?!? I am all for Mesa beating the crap out of FGLRX, but I think you are a bit lost... There is already apps for OpenGL 3 and soon 4. Unigine for example. OpenGL 4 apps will be amazing, and FGLRX already supports them! OGL 4 provides 4 times the amount of possible tesselation of OGL 3. It all translates to more realism. Come to think of it, FGLRX is the FIRST driver to have OpenGL 4 support, not Nvidia for once...
    the thing with those fancy new features is, that either your hardware isnt capable of them, or if it is, it is way to slow.
    and if neither of the two is true, then you are one of the lucky 0,00001% pc owners with this hardware

    Leave a comment:


  • LinuxID10T
    replied
    Originally posted by Qaridarium
    Jiiippiiee thank you very much opensource driver team!!!!!

    Mesa7.9 dreams come true :-)

    mesa8 will be the biggest bang ever :-)

    how cares abaut openGL4 in the fglrx? no app and no game for openGL4 everywere!

    if the first games or apps comes for openGL3 the opensource driver will have openGL3 support!

    Mesa8 means for me...... Delete FGLRX.......
    Seriously?!? I am all for Mesa beating the crap out of FGLRX, but I think you are a bit lost... There is already apps for OpenGL 3 and soon 4. Unigine for example. OpenGL 4 apps will be amazing, and FGLRX already supports them! OGL 4 provides 4 times the amount of possible tesselation of OGL 3. It all translates to more realism. Come to think of it, FGLRX is the FIRST driver to have OpenGL 4 support, not Nvidia for once...

    Leave a comment:

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