Originally posted by agd5f
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I really understand why ATI cant release specs for the UVD part, at least for now, but it would have been really nice to get a decent H.264 decoding with the fglrx, and in the best case via VDPAU.
Annyways, not does it matter but the fact Ati released the specs, was a reason for me to become Ati customer again, alltough fglrx is still behind Nvidias binary Linux driver in some aspects.
Well this broadcomm chip could be nice when low power consumption is needed, or maybe to give an old PC HTPC qualitys, but every modern,semi modern Desktop-PC doesnt have that much trouble in decoding the diffrent HD Codecs, even if most stuff has to be done by the CPU.
Gr??e
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Originally posted by agd5f View Postfglrx supports UVD via VA-API.
But ok i know that Linux isnt the "target market" and its nice that Ati pays some people for developing a decent FLOSS driver.
Nevertheless i?ll keep my fingers cross for VDPAU in fglrx :-)
Gr??eLast edited by dosenpfand; 13 January 2010, 05:05 PM.
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Originally posted by agd5f View PostHow is Intel's open decoding solution any different from AMD's open decoding solution? Both use shaders. And if you you are using the broadcom for decoding, then it doesn't matter whose GPU you use, so why would Intel be any better choice than AMD? The AMD chip would give you better 3D in addition.
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