Originally posted by Weasel
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For instance there was a DOS type bug in xorg that had to be fixed a decade ago which was due to extra large textures. such sized textured could not even exist when the protocol was designed.
As computers progress often older assumptions are no longer true. We have had this with CPU memory, speeds, multithreading, GPUs and probably many other areas where sane decisions at the time of implementations became bugs and security weaknesses years or even decades later.
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