Originally posted by microcode
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the linux kernel generally doesn't accept stuff with only closed source uses. which is why vmware has an open source gallium driver for their solution. (vbox use it too) and of course virtio-gpu is an open standard with qemu, crosvm, and more hypervisors using it.
before dxg was only useful when paired with a proprietary library that converted d3d12 calls to their generic api whatever that might be (I think it's direct gpu calls? just a guess). now it has other open source uses supposedly
won't really help many games outside of initial bring up I don't think. some sure. but doing d3d -> opengl (via wined3d)-> d3d12 generally will cause some issues (same for vk whenever it exists) all while in a hyper-v vm. Im sure it might help some but... who knows.
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