Originally posted by schlobinux
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VIA Publishes 2D/3D Documentation, Partners With OpenChrome
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Originally posted by curaga View PostUnichrome is clean and stable, but supports less chips and has less functionality (no XvMC, no Via's own mpeg4 accel). Openchrome has these, but might be buggier.
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Originally posted by Svartalf View PostI think they might have caught a clue with Harald over there. I'm not done yet with the perusal of the register specs, but it's looking remotely possible that they gave out enough info to at least get a full-on GL 1.3 level driver done with the info provided. A proper 1.5/2.0 capable renderer would probably have to rely on the Gallium3D framework and the LLVM to produce CPU-centric Vetex shader support at the least, based on the cursory reading here.
So far, it's looking a lot better than the story we got last pass from them. This may actually be a useful doc release from them.
It takes time and a lot of diplomacy to build a healthy relationship with a manufacturer. Harald is doing a great job at driving VIA toward better understanding and support of the opensource community and this indeed helps openchrome and other opensource project a lot.
On the other hand, I certainly believe constant mud-throwing is not helping the community a single bit, libv. I prefer to follow a more pragmatic approach.
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Can someone explain to me what the difference between open- and uni-chrome is? The openchrome wiki mentions a fork of an experimental branch in unichrome, but no details as to why it was forked or what feature difference there is, if any.
Oh, and the SiS driver, don't even talk about it. It has not been updated for the later chipsets, and while it will modeset, it has frequent 2d glitches (random lines on screen, sometimes small, sometimes over the whole screen like a spider web). Vesa at least handles them fine, but forces 60HZ, awful for crt's.
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Indeed... I'd say RandR support would be highest priority, followed by scaling, followed by video playback, followed by 3D in that order.
It's the most critical to least- and it's the strongest to the weakest plays for these chips.
UniChrome/UniChrome2 are, at best, OpenGL 1.3 capable cores- no shaders, fixed functionality, and it looks like no vertex processing present.
Chrome9 looks to be akin to a GMA900- fragment shader support and fobbing the vertex path off on to the CPU. Chrome9's got some potential, but it won't be fully realized without Gallium3D.
I'd be worrying about RandR first too...
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It is also a bit odd that their leading priorities are multi-head and RandR support, when those aren't really huge sought after features for IGP customers compared to say improving the 3D support or improving video acceleration.
Actually, if VIA graphics are in use on laptops and netbooks, I can see why randr and multihead output could be a priority. As low power laptop user, being able to hotplug a projector for a presentation is many times more important than being able to play movies or 3-D apps.
Oops, repeat idea.Last edited by sloggerKhan; 20 November 2008, 07:53 PM.
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Originally posted by Eragon View Post...
Moral of the story: I rather have the easy-to-install, working, nvidia closed driver
Also, I'd like to know just how many Linux users use the system for games (and no, a survey on Phoronix doesn't count as unbiased)? Apart from Compiz, which I can do without, the only apps requiring 3D I use are googleearth and graphic output of various BOINC projects. I find Google Maps a sufficient replacement for the former in most cases (streetview still isn't available for my area as are many 3D building models) and can completely live without the latter.
Truth be told, if I couldn't live without every last feature the hardware offers, I'd just bite the bullet and *gulp* use Windows(C)(R)(TM). It's annoying to see even opensource projects giving out ready-to-go packages for Windows users while expecting the distro maintainers to either catch up or users compiling the stuff themselves (I'm pointing at you, VLC!)
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Originally posted by jeffro-tull View PostReally?
Granted, I'm not at all familiar with Compiz. I've used Kwin's effects (KDE4.1.x), but they seem to be more "hey, look what this little guy can do!" rather than actually useful. If you know something I don't, then by all means...Last edited by calica; 20 November 2008, 05:55 PM.
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Originally posted by myxal View PostI definitely agree with jeffro-tull...
Eragon: I hate to break it to you, but there's still SiS - quite a popular chipset/IGP on TONS of cheap (not just "good-deal cheap", I mean "bottom-of-the-barrel cheap") desktops and laptops. The situation here is even worse than nVidia - you have an open 2D driver and a "quantum state" binary 3D driver which is known to exist, but no one has managed to obtain it (the person who claims to have developed it is allegedly barred from distributing it, while the SiS website tells you to go to the OEM vendor who, as expected have no clue about some Linux/X binary 3D driver for SiS graphics). Lastly, there are some 3rd party efforts to add 3D to the open driver, where the mileage varies too much to be useful.
Getting them to work is a pain in the ****.
Moral of the story: I rather have the easy-to-install, working, nvidia closed driver
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I definitely agree with jeffro-tull...
I, for one, welcome the RandR-oriented efforts. Sure, Compiz is cool and all that, but if you can't even set the resolution and/or rotate without restarting X, that's a major annoyance/obstacle to ordinary desktop users right there.
Not being able to run compiz (I can't believe someone would suggest 3D games for a VIA card) is hardly an issue in comparison.
EDIT: Can someone explain to me what the difference between open- and uni-chrome is? The openchrome wiki mentions a fork of an experimental branch in unichrome, but no details as to why it was forked or what feature difference there is, if any.
Eragon: I hate to break it to you, but there's still SiS - quite a popular chipset/IGP on TONS of cheap (not just "good-deal cheap", I mean "bottom-of-the-barrel cheap") desktops and laptops. The situation here is even worse than nVidia - you have an open 2D driver and a "quantum state" binary 3D driver which is known to exist, but no one has managed to obtain it (the person who claims to have developed it is allegedly barred from distributing it, while the SiS website tells you to go to the OEM vendor who, as expected have no clue about some Linux/X binary 3D driver for SiS graphics). Lastly, there are some 3rd party efforts to add 3D to the open driver, where the mileage varies too much to be useful.Last edited by myxal; 20 November 2008, 05:17 PM.
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