1.) I applaud Martin decision to reject nVidia EGLStreams implementation simply because is very dangerous to allow nVidia to start imposing their own ways and is in no way superior to current GBM implementations from everyone else.
2.) For those "Gamers", RadeonSI in OpenGL mode is extremely close to nVidia's blob on most major games and in some cases faster(2015 is not anymore!!!) and for Vulkan(RADV) even agreeing with you is still subpar to nVidia's on performance wise is already compliant and is catching up fast and on Linux not many exists yet(ironically probably more than Windows tho)
3.) Is neither KDE or Gnome or any other DE problem, if you have a problem with that go and whine in nVidia's forum, after all is not like they knew exactly for 5 years how Wayland was going to be implemented and what GBM was all about and they changed their minds the last possible millisecond after literally every other driver GPU support GBM, oh wait!!!
4.) Nobody don't care if you are an nVidia fanboy that wanna game on Wayland go bother nVidia or lets say use gnome-wayland, is not like Linux suffer from lack DE choices
2.) For those "Gamers", RadeonSI in OpenGL mode is extremely close to nVidia's blob on most major games and in some cases faster(2015 is not anymore!!!) and for Vulkan(RADV) even agreeing with you is still subpar to nVidia's on performance wise is already compliant and is catching up fast and on Linux not many exists yet(ironically probably more than Windows tho)
3.) Is neither KDE or Gnome or any other DE problem, if you have a problem with that go and whine in nVidia's forum, after all is not like they knew exactly for 5 years how Wayland was going to be implemented and what GBM was all about and they changed their minds the last possible millisecond after literally every other driver GPU support GBM, oh wait!!!
4.) Nobody don't care if you are an nVidia fanboy that wanna game on Wayland go bother nVidia or lets say use gnome-wayland, is not like Linux suffer from lack DE choices
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