Announcement

Collapse
No announcement yet.

Sway Is Taking Flight As A Featureful i3-Compatible Wayland Compositor

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • chrs
    replied
    thelongdivider in the linked article I am reading something about rotatet output beeing supported now.

    Leave a comment:


  • s8as8a
    replied
    Originally posted by eydee View Post
    Will it not work with i5, i7, Ryzen etc.?
    I believe this is what's being referred to.:
    https://en.wikipedia.org/wiki/I3_(window_manager)

    Leave a comment:


  • oldgaro
    replied
    Maybe I help to implement a i3blocks compatible to Sway.

    Leave a comment:


  • microcode
    replied
    Originally posted by ElderSnake View Post
    The only thing stopping me using it is the lack of the cursor locking thing being implemented yet. Can't remember the technical name, but it stops XWayland games from behaving properly in full-screen.
    They're calling them pointer constraints (this includes confinement and relative input), relative input is the one that's interesting for games and for weird pointer wrapping stuff like in blender. You can add money to the bounty for it which is currently sitting at $10, and that may incentivize somebody to do it. This document outlines how you can do that.

    Cheers :- )

    Leave a comment:


  • oldgaro
    replied
    Still waiting for i3blocks compatibility. Too bad I dont know C...

    GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.

    Leave a comment:


  • oldgaro
    replied
    Later im installing with Wayland...just for test. Any news on i3blocks compatibily?

    github.com/oldgaro/dotfiles

    Leave a comment:


  • oldgaro
    replied
    Later im installing with Wayland...just for test. Any news on i3blocks compatibily?

    Leave a comment:


  • eydee
    replied
    Will it not work with i5, i7, Ryzen etc.?

    Leave a comment:


  • ElderSnake
    replied
    The only thing stopping me using it is the lack of the cursor locking thing being implemented yet. Can't remember the technical name, but it stops XWayland games from behaving properly in full-screen.

    Leave a comment:


  • thelongdivider
    replied
    The biggest issue with me moving to sway was that there is no support for screen rotation. Otherwise it was essentially working perfectly even on Nvidia proprietary drivers.

    Leave a comment:

Working...
X