A question if i may ...............
GTK+ has been built with Wayland and X11 support. Wayland has xwayland for say running older GTK X11 apps. So my question is will folk now using GTK+ have to choose between wayland and X when building apps with the GTK+ toolkit ? will an app built today with GTK/wayland still work on distros sticking with X ? How does that part work?
Announcement
Collapse
No announcement yet.
A New Game Ported To Run On Wayland/Weston
Collapse
X
-
Originally posted by GreatEmerald View PostReally, SDL 1 will also be able to run on Wayland? Does that mean that UT2004 will run natively on Wayland, too?
Code:# readelf -d /opt/unreal-tournament/System/ut-bin /opt/unreal-tournament/System/*.so | fgrep NEEDED | sort -u 0x00000001 (NEEDED) Shared library: [Core.so] 0x00000001 (NEEDED) Shared library: [Engine.so] 0x00000001 (NEEDED) Shared library: [libc.so.6] 0x00000001 (NEEDED) Shared library: [libdl.so.2] 0x00000001 (NEEDED) Shared library: [libglide.so.2] 0x00000001 (NEEDED) Shared library: [libmikmod.so.2] 0x00000001 (NEEDED) Shared library: [libm.so.6] 0x00000001 (NEEDED) Shared library: [libnsl.so.1] 0x00000001 (NEEDED) Shared library: [libopenal-0.0.so] 0x00000001 (NEEDED) Shared library: [libpthread.so.0] 0x00000001 (NEEDED) Shared library: [libSDL-1.2.so.0] 0x00000001 (NEEDED) Shared library: [Render.so]
Leave a comment:
-
Originally posted by GreatEmerald View PostYea, I'll have to port Arcomage Clone to SDL2 at some point as well.
Really, SDL 1 will also be able to run on Wayland? Does that mean that UT2004 will run natively on Wayland, too?
Leave a comment:
-
Yea, I'll have to port Arcomage Clone to SDL2 at some point as well.
Originally posted by dee. View PostQuite right. Only the latest toolkits (GTK+3, Qt5, EFL) will be ported to Wayland. Old toolkits, which many programs still depend on (GTK+2, Qt4, and such) will have to run via XWayland. Exception is SDL which will probably gain Wayland support in both SDL and SDL2.
Leave a comment:
-
Originally posted by garegin View Posti though its just a matter of pressing poop on the compile button and the new gtk/qt will take care of everything. i don't buy that. it'll probably be an arduous journey in porting many x11 apps, especially since most FOSS projects are basically in penury.
Programs that do not use the Wayland-native toolkits will have to be either ported to another toolkit, or run on XWayland. The difficulties are for programs that use no toolkits at all and speak directly to X11, which have to be rewritten to speak the Wayland protocol instead.
Of course, Mir (needlessly) complicates things even further...
Leave a comment:
-
Aaah Neverball. I wasted so many hours on you. Finished every damn level but the last... and then 1.5 came along, which totally changed the level categories and reset my progress.
Leave a comment:
-
Originally posted by garegin View Posti though its just a matter of pressing poop on the compile button and the new gtk/qt will take care of everything. i don't buy that. it'll probably be an arduous journey in porting many x11 apps, especially since most FOSS projects are basically in penury.
Leave a comment:
-
i though its just a matter of pressing poop on the compile button and the new gtk/qt will take care of everything. i don't buy that. it'll probably be an arduous journey in porting many x11 apps, especially since most FOSS projects are basically in penury.
Leave a comment:
Leave a comment: