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Wayland License Changing To LGPLv2
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I was so happy when I saw Wayland is under MIT licence, but they must to destroy everything.
Looks like I will use X.org for quite a long time.
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Originally posted by Ex-Cyber View PostLGPL requires that your proprietary code also be supplied in such a format that the user can re-link it with a rebuilt/modified version of the library. Dynamic linking mostly takes care of this on typical desktop operating systems, but on consoles the norm is to ship only an encrypted and/or signed executable with any third-party library code statically linked.
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Originally posted by srg_13 View PostGPL can be a problem in app store apps (but it makes little sense for free apps, like VLC where some people are kicking up a stink over nothing)...
Almost as importantly, one cannot legally distribute a GPL application in binary form and then restrict the end-user's ability to re-create such a binary from the source code. This is exactly the issue with software in the app store -- due to Apple's restrictions, one cannot compile the source code for VLC and install a customized (or not) binary of VLC on the iPhone without first agreeing to Apple's restrictive licensing.
This is a GPL violation, and is no small issue, regardless of how much the software in question sells for.
In regards to Wayland switching to LGPL, while dual licensing under MIT and LGPL might make the project used it more locations, it would be less Free, as it would undoubtedly end up being used in proprietary software.
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Originally posted by smitty3268 View PostI thought the issue was with the GPL license, not the LGPL. I can't really think of any reason those companies would be LGPL incompatible, all it requires is that you publish any changes you make within the library, anything outside can be as proprietary as you want.
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Originally posted by elanthis View PostI'm saddened by this. Debates about licenses aside, this instantly restricts the number of places that Wayland can be used. (L)GPL code doesn't exist in any Xbox, PS3, Wii, DS, etc. games because those platforms are locked down (and yes, I agree that sucks!) and don't allow the applications to uphold the (L)GPL requirements. I forgot what the verdict on (L)GPL on iPhone was, but I believe it was the same.
GPL can be a problem in app store apps (but it makes little sense for free apps, like VLC where some people are kicking up a stink over nothing) but nobody is going to use Wayland in an applicaiton...
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