Announcement

Collapse
No announcement yet.

Qt Is Now Drawing On Wayland

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • nanonyme
    replied
    Originally posted by srg_13 View Post
    As far as I can tell this is completly wrong... Wayland can optionally use the GL accelerated Cairo but it's not at all a requirement afaik. There's a lot of graphics driver features that it does need that aren't supported by most drivers yet though - I'm pretty sure it only works on Intel graphics cards at the moment.
    Have you ever even tried to compile it? Wayland fails configure without Cairo with GL support. There's no switch to disable the check that I've found.

    Leave a comment:


  • srg_13
    replied
    Originally posted by nanonyme View Post
    I doubt anytime soon. For now it requires Cairo with GL backend which as far as I've been able to decipher is still not nearly production-ready.
    In other words, even if you got a release, you couldn't use it.
    As far as I can tell this is completly wrong... Wayland can optionally use the GL accelerated Cairo but it's not at all a requirement afaik. There's a lot of graphics driver features that it does need that aren't supported by most drivers yet though - I'm pretty sure it only works on Intel graphics cards at the moment.

    Leave a comment:


  • nanonyme
    replied
    Originally posted by sturmflut View Post
    Those Intel guys know how to build high-performance graphics hardware and stable drivers, so Wayland MUST be good if they back it!
    Sarcasm noted.

    Leave a comment:


  • sturmflut
    replied
    Those Intel guys know how to build high-performance graphics hardware and stable drivers, so Wayland MUST be good if they back it!

    Leave a comment:


  • NomadDemon
    replied
    compiz saves cpu? and saves my framerate counter in games, by half ; /

    Leave a comment:


  • DuSTman
    replied
    ..I suspect he's running wayland in an X window so he doesn't have to keep restarting his environment to test..

    Point is, wayland works with the screen as a GEM object, so it can just as well render to the object of a surface that's in an X window as it can the front buffer object.

    Leave a comment:


  • curaga
    replied
    Why's Wayland running in an X window?

    Yo dawg, so you like X, so we put X in your wayland in your X in your wayland in your X....


    Or did I totally misget that, and that screenshot is a wayland window?

    Leave a comment:


  • V!NCENT
    replied
    And Gnome is probably too busy with getting Gnome 3 shipped and GTK+ is probably too busy with their next itteration.

    Leave a comment:


  • KAMiKAZOW
    replied
    Originally posted by 89c51 View Post
    i am curious to see which will be the first desktop environment that will run on Wayland
    Considering that KDE is actively pursuing getting into mobile space, I'd guess its Plasma workspace will be the first to run without the X11 compatibility layer.

    Leave a comment:


  • unimatrix
    replied
    Originally posted by NomadDemon View Post
    all what i need is fast response, no redrawing, no flicker, no "cool stuff" like compiz, just be able to work with very low resource consumption and allows to run drivers and fullscreen programs flawless.
    You do realize this "cool stuff" uses your resources more efficiently? It's using the GPU for rendering instead of wasting precious CPU power.
    Wayland will rely heavily on the GPU, which is a good thing, just like Compiz is.

    Leave a comment:

Working...
X