Originally posted by Uiop
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Originally posted by Daktyl198
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Originally posted by MastaG
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I mean shit always stays unresolved for so fucking long.
Almost like they purposely don't want shit to progress.
Almost like they purposely don't want shit to progress.
Anyway, I was pushing for merging the triple buffering MR for the 47 release. In the end it was Daniel himself who decided against it. Moving a proposal forward is first and foremost the responsibility of the proposer. I sincerely hope Daniel will be able to get it over the line for 48.
Originally posted by MastaG
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If the GBM spec doesn't say anything about synchronization you can be like:
1. Okay NVIDIA does it differently, lets take it into account and implement it so it works for both Mesa and NVIDIA.
2. Fuck NVIDIA, if is doesn't behave like Mesa then just flush it down the toilet.
2. Fuck NVIDIA, if is doesn't behave like Mesa then just flush it down the toilet.
Originally posted by bearoso
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The problem vanvugt is having with NVIDIA seems to be that when turning on explicit sync support, it absolutely refuses to queue extra frames, and instead blocks.
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