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Wayland Protocols 1.38 Brings System Bell, FIFO & Commit Timing Protocols

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  • #21
    Originally posted by loganj View Post

    nuke wayland? i think its better to say that nvidia wanted to use different approach for wayland and the rest refuse it. well maybe i understood wrong
    Nvidia wanted EGLStreams to make the compositor more "pure", in a sense. The idea was that clients hand off buffers and they become opaque and invalidated on the client side. This seems to fit with their swap queue approach. I'm sure it meant the hardware was different in some fashion and that GBM's flexibility would require similar workarounds on their end to those the compositors had to make for EGLStreams.

    You can kind of see this with how Vulkan image layouts are completely unneeded on nvidia. I think this capability was to facilitate a unique control flow in the graphics components.

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    • #22
      Originally posted by Daktyl198 View Post
      Gnome developers are still great developers with useful insight
      Yeah, they're the best examples of how not to be as a developer and offer great insight into what to avoid.

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      • #23
        Originally posted by Uiop View Post
        AFAIK, before the vendor-specific surface buffer transfer protocols were put in place, nvidia refused to cooperate and attempted to nuke Wayland. Then they changed their mind, but their "concession" was to add their own, incompatible buffer-transfer.

        Someone with more knowledge of the actual events could perhaps confirm this story, as I'm not 100% sure.
        Back then, their Linux graphics support was really restrictive. It could basically run one OpenGL application at a time. If you tried to run two it would stutter like mad because the synchronization was probably heavily lock-contended. Composited window managers didn't work well with it. The EGLStreams thing was an probably an attempt to avoid fixing those problems, because fixing it cost more money than working around it. They needed to keep Linux+NVIDIA because of CUDA, but what would people say if they removed the graphics part? They had to do something at least acceptable, and they've been coaxed to spend more on the problem than they wanted to.

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        • #24
          Originally posted by Uiop View Post

          Thank you for the explanation.
          However, I still don't quite get it.
          I don't get it either. Eventually I just decided to use AMD for Linux machines. No one really knows what was going on because the driver is closed source. I also thought about that discontinuity: why could they have new WDDM support on Windows for day 1 when the features required were so similar and it was supposed to be a unified driver? They probably just didn't care. CUDA is a money-maker but Linux graphics users are a scant minority.

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          • #25
            Originally posted by Weasel View Post
            Yeah, they're the best examples of how not to be as a developer and offer great insight into what to avoid.
            It is never funny to be the one fighting complexity but it is still one of the most important task if you are creating something that will be around for decades to come.

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            • #26
              Originally posted by Uiop View Post
              I have noticed that this forum is quite divided over many things, and one of them is whether GNOME is good/bad.
              From my point of view, I like to support diversity, meaning that every user chooses what he likes most. I don't have any particular stance about GNOME.

              So Weasel (or, someone else), could you please explain to me what are the worst of GNOME's transgressions. I would like to evaluate those. Besides explanations, I also accept links to evidence or links to articles that explain the issues.
              • GNOME bugs attract PRs from aggressive devs, GNOME occasionally responds to legitimate issues with, "well, that's your opinion; locked"
              • Nautilus will search a whole file tree when typing rather than selecting the matching file in the current directory; quite a few people miss this functionality
              • Round corners, which seek to humanize the UI, which is why all major newspapers as beacons of humanity are printed on paper with rounded corners /s; quite a few people miss the non-rounded functionality
              • Dock and top bar are not very customizable without extensions
              • Extensions break and/or introduce bugs all the damn time
              • GIMP doesn't handle 10-bit monitors well (this might be fixed, I stopped using GIMP on that system) which is why the majority of my color swatch selections are/were bright magenta and the background becomes translucent and strangely colored in weird places, such as toolbar buttons.
              • The GNOME Gitlab itself is configured poorly. If you click a few issues and search for some term, your IP gets flagged (due to multiple async data requests in a short interval) and then subsequent browsing gets 429'd for 15 or 30 or 60 minutes (I'm not actually sure, but far more than 5 and long enough to dissuade a curious developer from browsing or contributing)
              • Personally, I dislike the very first screen, where you have your "desktop" (which you can't put anything on, just like a real-life desk /s) sunk in on some muted background and have to push escape to get everything to show up as-normal. This is, of course, not an option unless you use an extension, which will then sometimes cause seemingly unrelated but major usability problems (alt+tab breaking, hanging, suspend not working properly, Control Center throwing errors)
              • GNOME devs work on minor features (hey thanks for accent colors /s) while seemingly significant bugs exist like scrolling on a MX3 Master breaking the file manager because of a bug in Gtk (has been fixed)
              • Building gtk is a pain in the ass for an embedded systems developer who doesn't do gtk builds constantly. That's at least my experience. It also forces you to set up Flatpak and download tons of devel files, which is irritating if your computer intentionally didn't have Flatpak set up. Alternatively, you can install Docker and discover a new Docker-related issue seemingly every month; this is irritiating if your computer intentionally didn't have Docker set up.
              • GNOME Builder didn't respect my company proxy variables, which are set correctly for everything else I do.
              • GNOME is responsible for Wayland. Nearly every time WINE crashes on my computer, the log states there was a bug in libmutter. If I submit an issue to WINE, they direct me to mutter. If I submit an issue to mutter (after creating an account and 2FA and jumping through a half-dozen hoops, one which might be getting "Retry later" for an hour) the response ranges between "not our problem", "not an issue", and "already fixed, wait for it to hit the repo"
              • I've found multiple ways to get gnome-control-center to crash (configuring a printer too fast and continuing to use the Printer controls, setting up a stylus that hasn't been added to the wacom repo yet, configuring color profiles, mixing Bluetooth commands from the CLI while adjusting Bluetooth settings in the window)
              • You don't have to travel far to find hypocrisy in maintainer messaging. "It's mostly volunteers." Quite a few of these volunteers are employed by Red Hat or payrolled FOSS companies. "Roll up your sleeves and contribute." Sure. Suppose I submit a PR, "sets all UI corner radii to 0.01 and removes extra padding when a hidden dconf setting is active." This would almost certainly be met with rejection and ridicule. "You're welcome to use any different DE." If I buy a ThinkPad for my house with Linux preinstalled, it's going to arrive with GNOME as the default. The same if I choose Linux for my workplace computer, and they're far less likely to allow changing as it's a maintenance burden.

              So, do I accept the defaults? "{GNOME dev}Here's the Unicode entry shortcut, it's what I use, you can't configure that key combo any other way, because I don't like that and only my opinion matters," or perhaps, "Please decide between your computer crashing every week because of 'Extensions', some which should be merged as they're simply popular... or the default desktop/top bar/dock/workspaces/terminal, which are quite dislikable for both aesthetic and usability reasons."

              In fact, it's curious that the majority of my problems seem to stem from a GNOME project (with nearly the rest coming from Firefox and AMD). Either GNOME is massive and that attracts a ton of bugs as a normal part of development, or they just have a way of writing buggy and opinionated software, and I'm more critical of the bugs because their opinions are often wrong.
              Last edited by PennRobotics; 15 October 2024, 09:48 AM.

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              • #27
                Originally posted by Uiop View Post
                I have noticed that this forum is quite divided over many things, and one of them is whether GNOME is good/bad.
                From my point of view, I like to support diversity, meaning that every user chooses what he likes most. I don't have any particular stance about GNOME.

                So Weasel (or, someone else), could you please explain to me what are the worst of GNOME's transgressions. I would like to evaluate those. Besides explanations, I also accept links to evidence or links to articles that explain the issues.
                Are you talking about GNOME itself or the devs? Both are bad but need different answers, and this topic was about the devs.

                Their opinions are worth jack shit but they try to force feed them to everyone despite protests and then wonder why "omg why we are so hated?!?"

                Their skill level is mediocre at best (see amount of bugs) and like to pretend like they're more important than they are. Here's one example off the top of my head: https://discourse.gnome.org/t/solved...y-default/1316

                They're delusional just like Apple shills who don't realize how a company with so many rabid fanboys still has such a pissful marketshare everywhere, and yet they take it as a sign that "we should copy macOS". WTF?

                At least Linux has dominant market share on servers and phones.

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                • #28
                  Originally posted by Weasel View Post
                  Are you talking about GNOME itself or the devs? Both are bad but need different answers, and this topic was about the devs.

                  Their opinions are worth jack shit but they try to force feed them to everyone despite protests and then wonder why "omg why we are so hated?!?"

                  Their skill level is mediocre at best (see amount of bugs) and like to pretend like they're more important than they are. Here's one example off the top of my head: https://discourse.gnome.org/t/solved...y-default/1316

                  They're delusional just like Apple shills who don't realize how a company with so many rabid fanboys still has such a pissful marketshare everywhere, and yet they take it as a sign that "we should copy macOS". WTF?

                  At least Linux has dominant market share on servers and phones.
                  Good approach; but I think we can break it down even more:

                  - GNOME Desktop is bad (simplistic, opinionated, not customizable, bad quality, no SSD)
                  - GNOME Toolkit is bad (libadwaita, no themeing, buttons in the headerbad, ojectively bad UI)
                  - GNOME developers are bad (see above)
                  - GNOME Foundation is bad (read the latest articles)

                  Where's the yang in the yin?

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                  • #29
                    Those are all very subjective points.

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                    • #30
                      Originally posted by MastaG View Post
                      Well some of the Gnome devs can be a pain in the ass for sure.
                      On the other hand.. KDE 6.2 just hit Fedora and I'm now getting flickering artifacts in my screen that's connected to my Nvidia dGPU (wayland).
                      I guess they could be a little more strict when merging new code.
                      They indeed could. On the other hand, they fixed or worked around this bug quite quickly - not sure if after I filed it, or work started before. In the bug there is a workaround:

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