Originally posted by Myownfriend
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X.Org vs. (X)Wayland Gaming Performance For NVIDIA GeForce & AMD Radeon On Ubuntu 22.04
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Originally posted by shmerl View PostObviously features that are more important for gamers than let's say for other use cases. Adaptive sync, low latency, high general performance and so on are important. Mutter might prioritize use cases for general desktop usage more for example.
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Originally posted by Myownfriend View Post
Do you have anything showing latency comparisons between DEs? Higher general performance?
I'm not sure what you are arguing about. Come back when Mutter supports gaming features properly, then we can compare. For now if you want to play games, you are better off with X on Gnome (if you insist on using Gnome that is).Last edited by shmerl; 15 February 2022, 01:20 AM.
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Originally posted by Myownfriend View Post
I'm noticing that you didn't also point out that it used Gnome 40.5 instead of Gnome 41.
That's still the most recent gaming benchmark to go by. Do you have anything to backup that KDE has significantly improved in that time and that Gnome's performance has tanked? Are you willing to name what you think is the best Wayland compositor for gaming or are you gonna say what you think is the worst based on some things you heard?
Point is if we are talking about Wayland, the difference between Plasma 5.22 and 5.24 is massive compared to Gnome 40.5 to Gnome 41.
Such a comparison isn't exactly fair.
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Originally posted by shmerl View PostI already linked you a bug that was clearly hindering gaming performance until recently.
Going "Well, Gnome had a bug a while back that effect games, I guess that means KDE is a better DE for gaming" doesn't work.
Originally posted by shmerl View PostAnd lack of adaptive sync today is a clear indication it's not a priority for Gnome.
2. They've been working on adaptive sync since March of 2020. https://gitlab.gnome.org/GNOME/mutte..._requests/1154
The remaining problem they're dealing with has to do with cursor and application priority. Someone asked how KDE did it and the Gnome dev speculated this.
"They probably synchronize the monitor to compositor frame updates, which include any client frame or cursor movement for that matter. This effectively results in jitter when the cursor is moved while a client draws at a rate which is different than the update rate of the cursor's location. The jitter would be very apparent if you ran VRRTest and moved the cursor around. It may actually provide a worse experience than having VRR disabled entirely in such a case, which is what I suggested above as a temporary solution."
Then someone else found out that Kwin always prioritizes the cursor over the application so the application will experience jitter during mouse movement on KDE. Gnome's plan in the meantime might be to disable VRR when the cursor is on the screen.
So no. This isn't an issue of the Gnome team not caring. It's an issue of trying to implement it correctly.
Originally posted by shmerl View PostI'm not sure what you are arguing about.
Originally posted by shmerl View PostCome back when Mutter supports gaming features properly, then we can compare.For now if you want to play games, you are better off with X on Gnome (if you insist on using Gnome that is).
As for the claim that KDE has lower latency than Gnome, I can't find any proof one way or the other. All I found was that tildearrow actually maintained a lowlatency fork of Kwin which seems to suggest that it had latency issues at some point. How they compare to Gnome though is completely up in the air.
I love that you're perfectly happy to say KDE is currently better (a comparative term) than Gnome at gaming, but don't think it makes sense to actually compare them right now. KDE's better for gaming by default in your brain and you're not really willing to look up if that's actually true right now.
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Originally posted by Alexmitter View PostListen kids, if you don't use a adaptive sync monitor, can you even call yourself a gamer?
Wanting the best in-game performing and most stable Wayland shell? No! What you need is adaptive sync.
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Originally posted by mdedetrich View Post
Gnome has been supporting Wayland for a while where as KDE only started adding Wayland in Plasma 5.22.x and it being the first Wayland implementation it was pretty much alpha quality back then..
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Originally posted by MadCatX View PostPlasma has been Wayland-capable for several years. Due to issues on multiple fronts unrelated to Plasma, Plasma 5.22 happened to be the first Plasma release that was mostly usable. While a lot of the most concerning issues are actually Qt issues, even 5.24 is not exactly a silky smooth ride as of now.
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Originally posted by shmerl View PostWhy Gnome shell? It's probably the worst compositor for gaming these days (on Wayland at least). I've heard multiple horror stories about performance, stuttering and etc.Last edited by Volta; 15 February 2022, 11:57 AM.
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