This is great news, should provide impetus to get the laggards on board. I've been patching my systems to default to Wayland on SDL, GTK etc since the early days so I've been able to fix/report bugs, but some projects haven't felt the need to support Wayland since it's not the default, so hopefully this will change now.
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SDL2 On Linux Now Prefers Wayland Over X11
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Originally posted by ernstp View PostFor a Steam game you can set
SDL_DYNAMIC_API=/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0 %command%
to override SDL.
Combine that with new Wine driver from Collabora and we've potentially got all games running without the X dependency. Of course it will take few more years to solve all the issues, but at least it's going forward!
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Originally posted by StarterX4 View PostYeah, while most of Valve games (like L4D2 or TF2) don't work natively under Wayland, even through SDL_DYNĂ€MIC_API, and Valve isn't going to update those de facto abandoned titles.
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