Originally posted by emblemparade
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Some key points here.
1) this is a feature added to SDL in 2014.
2) You build SDL using standard build without patching it as a static library this feature is built in by default there is no configuration off switch and this is intentional by the SDL developers.
So there is only 2 ways a SDL override is not going to work.
1) Game used SDL older than the 2014 version where the feature was added.
2) Game developer has custom patched the SDL code to remove this feature and hope they have not broken other things along the way.(what they normally do)
So basically either the game is over 6 years old or is likely to be unstable pain in the ass if this feature does not work.
Steam runtime provided version of SDL supports this feature and particular valve work around set this override.
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