Originally posted by samdraz
View Post
Announcement
Collapse
No announcement yet.
Sway 1.0 Alpha 5 Brings Multi-GPU Support, Virtual Keyboard Protocol
Collapse
X
-
Originally posted by samdraz View Post
DE should be aware of gpu is used, or/ and which gpu should given to program, this may help thermal and power managementLast edited by ssokolow; 07 August 2018, 01:30 AM.
- Likes 3
Leave a comment:
-
Originally posted by shmerl View PostMulti GPU support through Vulkan? Interesting, but sounds like a very major overkill just for a compositor. Games might benefit from multi-GPU in Vulkan though.Last edited by samdraz; 06 August 2018, 11:53 PM.
Leave a comment:
-
Multi GPU support through Vulkan? Interesting, but sounds like a very major overkill just for a compositor. Games might benefit from multi-GPU in Vulkan though.
- Likes 1
Leave a comment:
-
Typos:
Originally posted by phoronix View PostThe i3-inspired Sway 1.0 Wayland compositor had already introduced many features ahead of Sway 1.0
Originally posted by phoronix View Postdevelopers are still working on pointer constaints and relative pointer protocol support, security improvements, various other i3 compatibiliy enhancements
- Likes 1
Leave a comment:
-
Sway 1.0 Alpha 5 Brings Multi-GPU Support, Virtual Keyboard Protocol
Phoronix: Sway 1.0 Alpha 5 Brings Multi-GPU Support, Virtual Keyboard Protocol
The i3-inspired Sway 1.0 Wayland compositor had already introduced many features ahead of Sway 1.0 while with today's fifth alpha release are yet more new features to advertise...
Tags: None
Leave a comment: