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RADV vs. NVIDIA Vulkan/OpenGL Performance For Serious Sam 2017

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  • RADV vs. NVIDIA Vulkan/OpenGL Performance For Serious Sam 2017

    Phoronix: RADV vs. NVIDIA Vulkan/OpenGL Performance For Serious Sam 2017

    Yesterday I published some initial RADV Vulkan benchmarks for Serious Sam 2017, their "fusion" update to Serious Sam HD: The First Encounter. In this article are some comparison NVIDIA Linux Vulkan benchmark figures.

    http://www.phoronix.com/vr.php?view=24418

  • #2
    At least at higher resolutions both the 480 and Fury runs as fast as they should compared to Nvidia counterparts. Kudos to Mesa team and Croteam.

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    • #3
      Well, in my opinion nowhere they run as they should. When an RX 480 is about as fast as a GTX 980Ti or slightly below a GTX 1070 one can say they run as fast as they should.
      The state of RADV and the overhead and multi threading issues of OpenGL prevent this.

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      • #4
        Where'd you get the Linux versions from? Steam lists them as Windows-Only currently.

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        • #5
          Originally posted by mlau View Post
          Where'd you get the Linux versions from? Steam lists them as Windows-Only currently.
          They work in Linux still, not sure why they aren't advertised for it. The port is in-house so you can buy whenever, no port studio to worry about (it will show up as Linux regardless).

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          • #6
            Looks mostly GPU-bound, only a bit less so at 1920*1080 low quality.

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            • #7
              Originally posted by mlau View Post
              Where'd you get the Linux versions from? Steam lists them as Windows-Only currently.
              Not true.

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              • #8
                Where are the OpenGL results for 1080p?

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                • #9
                  Originally posted by oooverclocker View Post
                  Well, in my opinion nowhere they run as they should. When an RX 480 is about as fast as a GTX 980Ti or slightly below a GTX 1070 one can say they run as fast as they should.
                  The state of RADV and the overhead and multi threading issues of OpenGL prevent this.
                  What?

                  http://gpu.userbenchmark.com/Compare...480/3439vs3634

                  http://www.anandtech.com/show/10446/...-480-preview/4

                  http://www.guru3d.com/articles_pages...review,10.html

                  http://www.guru3d.com/articles_pages...review,14.html

                  See the last link for a GL test

                  In what world is the 480 not getting stomped by the 980ti? lol

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                  • #10
                    Well, I know the RX480 really is slightly below the GTX1070. In power consumption.

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