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The Vulkan Differences Between AMDGPU-PRO, RADV & SteamVR's RADV Drivers

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  • #11
    The extensions are anything special for VR, they are just process memory sharing, the radv delta is less than 200 location.

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    • #12
      200 loc :-)

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      • #13
        Originally posted by theriddick View Post
        Is the open-source driver going to get freesync sometime I wonder?
        First DC needs to land...
        Michael Larabel
        https://www.michaellarabel.com/

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        • #14
          oh yes, thats right, the elusive DC. Could be a bit of a wait then, like Kernel 5.0 LOL

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          • #15
            Originally posted by airlied View Post
            The extensions are anything special for VR, they are just process memory sharing, the radv delta is less than 200 location.
            Nice! It's cool they let you work with unreleased specs, much better than all those catching up years with OpenGL

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            • #16
              Originally posted by tegs View Post
              We are still waiting on the Steam Controller API to be open sourced.
              it never had open upstream

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              • #17
                Originally posted by bibaheu View Post
                It's cool they let you work with unreleased specs
                he is khronos member

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                • #18
                  Originally posted by pal666 View Post
                  he is khronos member
                  Still, years ago having open source developers having anything to say in Khronos was considered "crazy"

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