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There Are Signs Of Vulkan Within Feral's Linux Port Of HITMAN - Updated

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  • There Are Signs Of Vulkan Within Feral's Linux Port Of HITMAN - Updated

    Phoronix: There Are Signs Of Vulkan Within Feral's Linux Port Of HITMAN

    Feral Interactive just released HITMAN for Linux and it looks like they may be working on Vulkan support...

    http://www.phoronix.com/scan.php?pag...n-Signs-HITMAN

  • #2
    we could see +50% perf over opengl on a good driver
    (nvidia and anv)

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    • #3
      So... Who's going to find the magic cli parameter to make it use Vulkan instead of OpenGL?

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      • #4
        Originally posted by entropy View Post
        So... Who's going to find the magic cli parameter to make it use Vulkan instead of OpenGL?
        No luck via either cli switches or digging through their preferences files... DId some additional digging, so unless they have a cli switch like -fdd4kek2ksdloe or so, not sure they have it able in their current shipping build. Still trying to get the benchmark mode working as well.
        Michael Larabel
        http://www.michaellarabel.com/

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        • #5
          Originally posted by davidbepo View Post
          we could see +50% perf over opengl on a good driver
          (nvidia and anv)
          The DX12 renderer has no gain in performance on Windows. So the best you could hope for is 20%-25% to bring the port to near WIndows level.

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          • #6
            Originally posted by Ehvis View Post

            The DX12 renderer has no gain in performance on Windows. So the best you could hope for is 20%-25% to bring the port to near WIndows level.
            afaik this is a game with a big performance increase on dx12 and also has the second best async shader implementation (the first is doom 2016)

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            • #7
              Originally posted by davidbepo View Post
              we could see +50% perf over opengl on a good driver
              (nvidia and anv)
              actually we could see dx12 speed. so by how much % dx12 is faster than opengl

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              • #8
                Originally posted by davidbepo View Post
                we could see +50% perf over opengl on a good driver
                (nvidia and anv)
                Yeah, and even more on AMD.

                Originally posted by Ehvis View Post
                The DX12 renderer has no gain in performance on Windows.
                Wrong. With a fast cpu, min fps are better on AMD and Nvidia, also, avg fps are better on AMD. With a slow gpu, there are big improvements everywhere.

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                • #9
                  Originally posted by Michael View Post

                  No luck via either cli switches or digging through their preferences files... DId some additional digging, so unless they have a cli switch like -fdd4kek2ksdloe or so, not sure they have it able in their current shipping build. Still trying to get the benchmark mode working as well.
                  What do you mean? I totally use random pointers as my command-line switches on all my programs! /s

                  Anyway, even if their experimentation with Vulkan in Hitman doesn't result in them shipping a Vulkan renderer update for Hitman, hopefully the experience gained will result in them shipping Vulkan day one on some future products.

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                  • #10
                    Originally posted by davidbepo View Post
                    we could see +50% perf over opengl on a good driver
                    (nvidia and anv)
                    source

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