Originally posted by srkelley5
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1996: N64 vs. PS... on par
2001: PS2(6.2 GFLOPS) < GameCube(9.4 GFLOPS) < Xbox (20GFLOPS)
2006: Wii(12 GFLOPS) < PS3(230 GFLOPS) < Xbox 360(240 GFLOPS)
2013: Wii U(350 GFLOPS) < Xbox One(1,300 GFLOPS) < PS4(1,850 GFLOPS)
2017: Switch(0.15-0.4 TFLOPS?) < PS4 Pro(4.2 TFLOPS) < Xbox Scorpio(~6 TFLOPS)
So from 2001 to 2012 there was no noticeable improvement in the Nintendo consoles performance. That's over 10 years. And they are about to do the same again... The Switch seems not to have even 1 TFLOP being clocked at about 700MHz and 300MHz depending if it sits in the docking station.
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