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Dota 2 Radeon OpenGL vs. Vulkan Performance With Mesa Git, Linux 4.9-rc1
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Originally posted by illwieckz View PostMichael, do you know these screenshoted ads bring no income at all?
So it's just a gratuitous aggression that profits to no one. Hey, how you can ask people to subscribe if you display ads even to those who subscribe to not get them?
Remember that ads are aggressions, nothing justifies aggressions, but the worst ones are the gratuitous ones.
You failed to ensure your readers will not get ads if they subscribe.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by hansg View PostWasn't Vulkan supposed to be faster than OpenGL? Running at half the frame rate does not do much to recommend it...
If you can't use the GPU at full potential, all the saved CPU cycles are useless, and right now there's a lot of optimizations that the Vulkan driver doesn't yet use.
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Originally posted by zanny View Post
Are you just compiling your own amdgpu enabled 290 kernel or are you getting it from somewhere? I'd love to try some of these amdgpu features on my 290 but would rather not leave my PC on all night compiling the kernel for it.
You can check by running this command in a terminal: zgrep -I "CONFIG_DRM_AMDGPU_CIK" /proc/config.gz
If the result is `CONFIG_DRM_AMDGPU_CIK=y` then your kernel should work, otherwise it may take a little more effort. What's your OS?
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Radv is not finished and certainly doesn't take all optimization opportunities yet.
This is a side project by two developers that is only a couple of weeks old. That it can fully run Dota 2 and The Talos Principle (minus 4x and 8x AA) is truly amazing.
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