Originally posted by Kano
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Testing The Open-Source "RADV" Radeon Vulkan Driver vs. AMDGPU-PRO
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@lethalwp
Maybe try Kodi and vlc as well. Also vdpau would be interesting...
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Originally posted by bridgman View Post
Right... we knew at the start that any IP/Legal review would fail dramatically (and it did)... the work involved rewriting big chunks of the driver, and the driver itself is already much larger because it shares code across multiple OSes and multiple APIs.
It seems to be off to a really good start.
Sigh, pesky legal BS...
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Originally posted by bridgman View Post
Right... we knew at the start that any IP/Legal review would fail dramatically (and it did)... the work involved rewriting big chunks of the driver, and the driver itself is already much larger because it shares code across multiple OSes and multiple APIs.
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Originally posted by nadro View PostThose results look really nice! Great work! Thanks Michael for this benchmar.
BTW. I think that you should run benchmarks in fullscreen mode, because in windowed/borderless mode compositor affects performance.
Originally posted by phoronix View PostWhen trying Dota 2 with fullscreen mode at various resolutions, the screen basically appeared locked and wouldn't update past the loading screen. But when alt-tabbing out of the game, a few new frames of the game's demo would proceed to appear... Alt-tabbing again, a few more frames. Or if leaving the game minimized so it would be off-screen, the demo would complete but would get just a few frames per second.
I tried enabling/disabling the Steam overlay, switching between the AMDGPU and modesetting DDX drivers, switching from Compiz/Unity to Xfce with/without compositing, and other steps to try to figure out why the screen wouldn't update in the full-screen mode. But the easiest approach for now was just running Dota 2 in windowed mode. When in windowed mode, there were no issues.
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Originally posted by pal666 View Postit's not just legal review. somebody has to turn windows vuklan driver to opensourceable form. they have no resources for that, so do not expect they will magically find resources to maintain another driver
Originally posted by nadro View PostBTW. I think that you should run benchmarks in fullscreen mode, because in windowed/borderless mode compositor affects performance.Last edited by bridgman; 30 August 2016, 02:22 PM.
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Those results look really nice! Great work! Thanks Michael for this benchmar.
BTW. I think that you should run benchmarks in fullscreen mode, because in windowed/borderless mode compositor affects performance.
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Originally posted by grigi View PostWow. This is impressive. Well done David & Bas!
Do you have plans to backport it to CI and SI?
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Originally posted by Kano View PostBtw. an article about the state of HEVC Main 10 decode would be interesting as vdpauinfo/vainfo show support for it with Polaris GPUs.
But i've also noticed some problems when hardware decoding a simple mpeg2 from a dvd on a rx480. That i don't know where the problem is
(bad looking blocks, sometimes even flickering blocks)
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