Testing The Open-Source "RADV" Radeon Vulkan Driver vs. AMDGPU-PRO
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Originally posted by jrch2k8 View PostHoly shit i expected it to be way less than this, Holy Moly AMDGPU-PRO took a beating this week.
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Originally posted by darkbasic View PostThe funny thing is that the legal review is taking more than 6 months while writing a full driver from scratch took just a week.
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BNieuwenhuizen Well hopefully AMD and their people (Bridgman) will reach out to you and David and lend their resources. If Radv is this far along, AMD should might as well use it.
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Originally posted by jrch2k8 View PostWell i think using NIR is actually good idea B, after all intel uses it too for their anv driver.Originally posted by jrch2k8 View Postreuse mesa shader compiler that intel uses??
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RADV is a very interesting project, maybe even better than the Intel Vulkan implementation already. I hope there will be much more Vulkan games in the near future. Btw. an article about the state of HEVC Main 10 decode would be interesting as vdpauinfo/vainfo show support for it with Polaris GPUs. A working implementation would be very cool. Kaby Lake based laptops/NUCs should be available soon too, so this could be compared then. Kaby Lake desktop CPUs take a bit more time.
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