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More Details About The Vulkano Library, Rust + Vulkan

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  • Jabberwocky
    replied
    Originally posted by Shimon View Post


    Funny! Vulkano should only be used via a safe C wrapper!

    Rust was designed because of "safe C wrappers"

    Leave a comment:


  • Shimon
    replied
    Originally posted by Maxjen View Post

    Or Rust!

    Funny! Vulkano should only be used via a safe C wrapper!

    Leave a comment:


  • mmstick
    replied
    Originally posted by rabcor View Post
    Great, when can we have Pylkan?
    Any implementation for Python would likely just using Rust's Vulkano implementation. In fact, there's little reason to have libraries written in any language other than Rust.

    Leave a comment:


  • Maxjen
    replied
    Originally posted by kalrish View Post
    thus, if one were so concerned with performance so as to invest the effort required to use Vulkan, one would likely go all the way and use C or C++.
    Or Rust!

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  • kalrish
    replied
    Originally posted by rabcor View Post
    Great, when can we have Pylkan?
    I think using Vulkan from Python wouldn't make sense, for Python (or typical Python implementations, at least) would likely trash the benefits Vulkan would bring (specially if the implementation is single-threaded). My impression is that the speedups for which one would consider switching from OpenGL to Vulkan are similar to the ones one could expect to get from switching from Python to C, and, thus, if one were so concerned with performance so as to invest the effort required to use Vulkan, one would likely go all the way and use C or C++.

    … or was that irony?

    Leave a comment:


  • rabcor
    replied
    Great, when can we have Pylkan?

    Leave a comment:


  • phoronix
    started a topic More Details About The Vulkano Library, Rust + Vulkan

    More Details About The Vulkano Library, Rust + Vulkan

    Phoronix: More Details About The Vulkano Library, Rust + Vulkan

    As covered back in March, Vulkano is a library pairing Rust with the Vulkan API for taking advantage of the Rust programming language's feature set while utilizing this new high-performance graphics API from the Khronos Group...

    http://www.phoronix.com/scan.php?pag...-Understanding
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