Originally posted by mike4
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AMD Posts Initial AMDGPU Hybrid Driver With Vulkan Support
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Originally posted by Raven3x7 View PostAnyone tested these on 16.04?
Install went mostly fine except building the DKMS module. I installed a 4.2 kernel from mainline ppa and then was able to compile the DKMS module.
Rebooting, GDM hangs so I had to kill that but I could start Openbox instead.
glxinfo, vulkaninfo etc look ok from there, didn't see any errors reported. Steam starts fine.
Most advanced games causes the Xserver to segfault, Shadow of Mordor, Divinity: OS etc.
Talos Principle works in OpenGL mode, 46.6 FPS @ 4K with no AA. (Fury)
However Talos Principle hangs if I select Vulkan mode.
So all in all... pretty broken!
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Originally posted by mike4 View Posthybrid driver? Does that mean AMD to allow Vulkan within OpenGL apps like Nvidia? Would help many devs I guess.
The idea of vulkan is keeping the driver layer thin and simple and having the shaders compiled by the application into bytecode (spir-v). Now Nvidia brought this extension (VK_NV_glsl_shader) and does high-level shader compilation again in the driver. While this would definitely enable faster ports, I don't think thats what we should wish. It's just not the intention Vulkan has. I'd rather wait a bit more for a game 'done right' than having glsl run on Vulkan.
Also, it's a vendor-specific extension. People already run the Vulkan demos from Nvidia (like chopper demo, ...) utilising vk_nv_glsl_shader on Intel and AMD hardware and complain about Intel/AMD not being compliant and buggy and not running the demos (!).Last edited by juno; 19 March 2016, 06:39 AM.
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Originally posted by twriter View Post
Yes, this driver was tested only on Ubuntu 14.04.4. I'm interested in success stories on other distros and distro versions but I won't be surprised if it doesn't work. Actually, I'm surprised ale2695 was able to install it on 16.04 as modifications are required for 16.04.
But glxinfo and vulkaninfo told me this:
https://drive.google.com/file/d/0B3Q...ew?usp=sharing
https://drive.google.com/file/d/0B3Q...ew?usp=sharing
I suppose that the AMDGPU Pro driver is correctly loaded, right? Mesa doesn't support OpenGL 4.5 and Vulkan...
EDIT: with the Linux 4.4.0-14 update from Ubuntu wily repository DKMS failed to create the module for the kernelLast edited by ale2695; 19 March 2016, 07:16 AM.
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Wow, that's such a great milestone... congratulations AMD.
Originally posted by bridgman View PostYes... three closed-source components running on top of slightly tweaked copies of open source kernel driver, X driver, libdrm and multimedia drivers.## VGA ##
AMD: X1950XTX, HD3870, HD5870
Intel: GMA45, HD3000 (Core i5 2500K)
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Installed this on 15.10 with 4.5-rc3 kernel from phoronix with amdgpu enabled for CI.
Works much better with stock amdgpu then the one they ship (amdgpu pro fails with 4K screen). Speed is same. So it's better to use 4.5 kernel and not use amdgpu-pro kernel modules. Even talos principle worked in vulkan mode on 290x.
It was good Michael didn't provide headers package, so amd's driver wasn't able to build its own kernel module for 4.5.
But the thing broken my unity config pretty bad.
Also, once I've installed these packages, the radeon driver stopped working (when i boot without modprobe.blacklist=radeon), the userspace part wasn't working, So I ended up with llvmpipe. After uninstalling amdgpu-pro the radeon driver started working again.
Update: BugReport: that happens because /usr/lib/x86_64-linux-gnu/amdgpu-pro/libGL.so.1 is forced and not compatible with radeonsi_dri.so
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
Last edited by netkas; 19 March 2016, 07:27 AM.
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Originally posted by d2kx View PostGot it running on a R9 390 (GCN 1.1) on Ubuntu 14.04.4 64-bit. Will try CSGO and The Talos Principle in a few minutes. So far only noticed that the display runs with 60 Hz only (I have a 144 Hz display). Catalyst always worked perfectly at 2560x1440 @ 144 Hz, the open source radeonsi-stack always ran at a weird 2568x1440 @ 139 Hz with small glitches.
Luke.
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