Phoronix: Making Use Of Vulkan's Validation Layers
AMD's Daniel Rakos has written a blog post for GPUOpen concerning Vulkan's validation layers and making use of them for debugging and testing your code using this new high-performance graphics API...
AMD's Daniel Rakos has written a blog post for GPUOpen concerning Vulkan's validation layers and making use of them for debugging and testing your code using this new high-performance graphics API...
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