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Croteam Reiterates Vulkan Intentions, Shows Off Screenshot

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  • Croteam Reiterates Vulkan Intentions, Shows Off Screenshot

    Phoronix: Croteam Reiterates Vulkan Intentions, Shows Off Screenshot

    A few days back was the news about Croteam's intentions for supporting the Vulkan graphics API. They confirmed they intend to support Vulkan for Serious Sam 4 and will also be supporting it with their Talos Principle game. Today they confirmed this information again...

    http://www.phoronix.com/scan.php?pag...kan-Screenshot

  • #2
    5 minutes? That sounds mighty impressive. So it seems that as long as the engine supports Vulkan it's pretty easy, as a game dev, to make your game work with it.

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    • #3
      Originally posted by duby229 View Post
      5 minutes? That sounds mighty impressive. So it seems that as long as the engine supports Vulkan it's pretty easy, as a game dev, to make your game work with it.
      Yeah, 5 minutes, maybe they reused some of the ps4 code. Anyway I didn't know it was available on linux.

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      • #4
        Originally posted by boffo View Post

        Yeah, 5 minutes, maybe they reused some of the ps4 code. Anyway I didn't know it was available on linux.
        dudes, really? U do see the pun don't you?

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        • #5
          +1 for the Vulkan-rendered screenshot

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          • #6
            Originally posted by duby229 View Post
            5 minutes? That sounds mighty impressive. So it seems that as long as the engine supports Vulkan it's pretty easy, as a game dev, to make your game work with it.
            5 minutes to add the logo in game (or maybe a monster with the logo) is what I took from the article.

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            • #7
              Originally posted by Adriannho View Post
              dudes, really? U do see the pun don't you?
              Ah, Ok.... Now I do thanks

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              • #8
                Trekkie humor.

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                • #9
                  I really hope Michael didn't actually think that was a Vulkan screenshot :P

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                  • #10
                    Originally posted by liamdawe View Post
                    I really hope Michael didn't actually think that was a Vulkan screenshot :P
                    Explain? Do you suspect that it was rendered using OpenGL? I took it from the article that it was rendered using Vulkan. Is that wrong?

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