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The Official Vulkan Programming Guide Book Is Up For Pre-Order

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  • The Official Vulkan Programming Guide Book Is Up For Pre-Order

    Phoronix: The Official Vulkan Programming Guide Book Is Up For Pre-Order

    Well, at least we know now that Vulkan should be released before August...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    "The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan Programming Guide is the essential, authoritative reference to this new standard, for graphics programmers at all levels of experience, in any Vulkan environment, on any platform."

    The description is a bit misleading. Makes it sound like Vulkan is OpenGL 5.0 and builds on it.

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    • #3
      It's about Vulkan time they got this Vulkan API released.

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      • #4
        Even the image is the same as on the OpenGL Programming Guide. Probably because you should be able to use Vulkan within OpenGL?

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        • #5
          The image is exactly the same. It even has "openGL" written on the table...

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          • #6
            Its too bad that Vulkan is taking so long to get released as many Linux gamers have been viewing it as the savior of the platform for gaming. With SteamOS and GNU/Linux gaming on Steam losing marketshare per month, I hope that developers and publishers continue to support it in 2016. Especially if Vulkan ends up being released at the end of 2016.

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            • #7
              Made by AMD people? Hope not the same ones who maintain Catalyst.

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              • #8
                Originally posted by tegs View Post
                Its too bad that Vulkan is taking so long to get released as many Linux gamers have been viewing it as the savior of the platform for gaming. With SteamOS and GNU/Linux gaming on Steam losing marketshare per month, I hope that developers and publishers continue to support it in 2016. Especially if Vulkan ends up being released at the end of 2016.
                Vulkan isn't some immediate, magical savior.
                Michael Larabel
                https://www.michaellarabel.com/

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                • #9
                  Originally posted by eydee View Post
                  Made by AMD people? Hope not the same ones who maintain Catalyst.
                  Graham Sellers (IIRC he's a drivers architect at AMD) wrote a lot of great books related to OpenGL before. He has a lot of experience with OpenGL stuff.

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                  • #10
                    Originally posted by eydee View Post
                    Made by AMD people? Hope not the same ones who maintain Catalyst.
                    Pretty sure it was pointed out at one time that the current people working on Catalyst are fairly competent, and some of the previous engineers are the ones that borked everything up. That's why we're seeing regressions here and there in the Windows driver, as the engineers re-write nasty bits of the driver to be more sane, but lose out on a small bit of performance in the meantime.

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