Phoronix: How Open-Source Allowed Valve To Implement VULKAN Much Faster On The Source 2 Engine
While Linux users tend to prefer open-source hardware drivers out of philosophical beliefs or just making an easier out-of-the-box Linux experience, Valve and other early Vulkan stakeholders have yet another reason to appreciate open-source drivers as it allowed them to jump-start porting of the Source 2 Engine over to the new graphics API much faster and easier than if they were relying on a closed-source Vulkan driver. Here's the story that LunarG has exclusively shared with Phoronix about their process of bringing up Vulkan with open-source.
While Linux users tend to prefer open-source hardware drivers out of philosophical beliefs or just making an easier out-of-the-box Linux experience, Valve and other early Vulkan stakeholders have yet another reason to appreciate open-source drivers as it allowed them to jump-start porting of the Source 2 Engine over to the new graphics API much faster and easier than if they were relying on a closed-source Vulkan driver. Here's the story that LunarG has exclusively shared with Phoronix about their process of bringing up Vulkan with open-source.
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