Announcement

Collapse
No announcement yet.

Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • CochainComplex
    replied
    Originally posted by Espionage724 View Post
    This is what a post from AI sounds like
    xD made my day. Well does this qualify me to have a proper conversation with LaMDA

    Leave a comment:


  • Guest
    Guest replied
    Originally posted by CochainComplex View Post
    Microsoft's API Mapping Projects do not satisfy the criteria of a diffeomorphism. One could argue that this is the mathematical description of selfishness.
    This is what a post from AI sounds like

    Leave a comment:


  • CochainComplex
    replied
    Microsoft's API Mapping Projects do not satisfy the criteria of a diffeomorphism. One could argue that this is the mathematical description of selfishness.

    Leave a comment:


  • Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

    Phoronix: Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

    The Microsoft Dozen "Dzn" code within Mesa that allows for the Vulkan API to be implemented atop Direct3D 12 for benefit on Windows now has a working pipeline cache implementation...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
Working...
X