Announcement

Collapse
No announcement yet.

Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

    Phoronix: Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

    The Microsoft Dozen "Dzn" code within Mesa that allows for the Vulkan API to be implemented atop Direct3D 12 for benefit on Windows now has a working pipeline cache implementation...

    https://www.phoronix.com/scan.php?pa...Pipeline-Cache

  • #2
    Microsoft's API Mapping Projects do not satisfy the criteria of a diffeomorphism. One could argue that this is the mathematical description of selfishness.

    Comment


    • #3
      Originally posted by CochainComplex View Post
      Microsoft's API Mapping Projects do not satisfy the criteria of a diffeomorphism. One could argue that this is the mathematical description of selfishness.
      This is what a post from AI sounds like

      Comment


      • #4
        Originally posted by Espionage724 View Post
        This is what a post from AI sounds like
        xD made my day. Well does this qualify me to have a proper conversation with LaMDA

        Comment

        Working...
        X