Announcement

Collapse
No announcement yet.

Vulkan 1.3.213 Released With Minor Ray-Tracing Update, Other New Extensions

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • smitty3268
    replied
    Originally posted by theriddick View Post

    While true; we have a baseline for comparison which is Windows titles, some of which have Linux versions I think. I don't know what the condition of RT support via proton/wine and radv is, probably poor.
    I believe someone commented on a recent RT merge request (not sure if it's been committed yet or not) that their 6700XT on linux was performing like a 6600XT on windows. So it's not too far off.

    Edit: Just noticed on another one, a RT-specific benchmark is still only running at 25% speed. I guess the other test is likely less bound only by the RT performance. So still quite a ways to go after all.
    Last edited by smitty3268; 14 May 2022, 12:02 AM.

    Leave a comment:


  • theriddick
    replied
    Originally posted by Linuxxx View Post

    I think RADV isn't the one to blame here, but rather the lackluster dedicated ray-tracing hardware unit of RDNA2 compared to nVidia.

    No idea if RDNA3 is going to fundamentally improve in this regard...
    While true; we have a baseline for comparison which is Windows titles, some of which have Linux versions I think. I don't know what the condition of RT support via proton/wine and radv is, probably poor.

    Leave a comment:


  • Linuxxx
    replied
    Originally posted by theriddick View Post
    Radv will have to get a HELL of allot better at RT for people to actually use it. Even most NVIDIA users must enable DLSS in order to get that 60+ fps with RT enabled.

    It's like the tech is 10years ahead of its time really.
    I think RADV isn't the one to blame here, but rather the lackluster dedicated ray-tracing hardware unit of RDNA2 compared to nVidia.

    No idea if RDNA3 is going to fundamentally improve in this regard...

    Leave a comment:


  • theriddick
    replied
    Radv will have to get a HELL of allot better at RT for people to actually use it. Even most NVIDIA users must enable DLSS in order to get that 60+ fps with RT enabled.

    It's like the tech is 10years ahead of its time really.

    Leave a comment:


  • shmerl
    replied
    Looks like radv work is coming too: https://gitlab.freedesktop.org/mesa/...requests/16430

    Leave a comment:


  • shmerl
    replied
    What are radv plans for these new extensions?

    Leave a comment:


  • Vulkan 1.3.213 Released With Minor Ray-Tracing Update, Other New Extensions

    Phoronix: Vulkan 1.3.213 Released With Minor Ray-Tracing Update, Other New Extensions

    Vulkan 1.3.213 is out today that on top of the usual specification clarifications/corrections are also four new extensions, including VK_KHR_ray_tracing_maintenance1...

    https://www.phoronix.com/scan.php?pa...3.213-Released
Working...
X