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Vulkan 1.2.191 Released With New Extension To Make Wiser Memory Decisions

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  • Vulkan 1.2.191 Released With New Extension To Make Wiser Memory Decisions

    Phoronix: Vulkan 1.2.191 Released With New Extension To Make Wiser Memory Decisions

    Vulkan 1.2.191 is out this morning as the latest update to this graphics/compute API. As usual is a variety of bug fixes / clarifications to the specification while this time around is also one new extension...

    https://www.phoronix.com/scan.php?pa...2.191-Released

  • #2
    Seeing as Valve is involved in this, I wonder if the the Deck has something to do with it, seeing as it is using an APU (albeit, DDR5 and quad channel) where optimizing memory wherever possible makes a big difference.

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    • #3
      Could DXVK make use of this too? Some D3D11 games like Far Cry 5/New Dawn or Dishonored 2 clutter all of the available VRAM the longer you play, and then they are too stupid to shuffle out old data in time by themselves and rely on the D3D11 driver. Thus I experienced performance degradation in New Dawn with DXVK, the 12GB of the 3060 weren't enough...

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