Originally posted by Mario Junior
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Left 4 Dead 2 Updated With Vulkan Rendering Via DXVK, Many Other Improvements
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Originally posted by Flaburgan View PostHm, but why is DXVK involved here? I mean, on Linux it's currently running OpenGL, not DirectX. So the translation should be OpenGL -> Vulkan not DirectX -> Vulkan, what do I miss here?
Now they are using a DirectX -> Vulkan translation layer that is developed not only by Valve.
So this means less code for Valve to maintain.Last edited by pracedru; 17 June 2021, 02:16 PM.
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Originally posted by pWe00Iri3e7Z9lHOX2Qx View Post
If you look at the release announcement, there are a bunch of fixes including things like crash fixes on Linux. Or you know, don't look a gift horse in the mouth. The fact that they are updating it at all after more than a decade, let alone on a niche platform for gaming that wasn't even a choice when the game launched, is quite frankly phenomenal.
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