Originally posted by bridgman
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There's Finally A Decent Vulkan Ray-Tracing Benchmark
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Originally posted by bug77 View Post
Yeah, copied from the github page. I've seen them, but I still don't know which is which.
Funny thing, when I saw it work with Nvidia cards I started looking about installing it. Then I realized I'm still on Pascal
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Originally posted by Michael View Post
Go to the linked OpenBenchmarking.org page... There are screenshots of each test.
Funny thing, when I saw it work with Nvidia cards I started looking about installing it. Then I realized I'm still on Pascal
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Originally posted by bug77 View PostThis being a new benchmark and everything, it would have been nice if you included a representative screenshot of each benchmark.
@M@GOid Check the github page. It says the benchmark was developed for Nvidia initially, but was converted to plain Vulkan as extensions got approved/standardized.
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This being a new benchmark and everything, it would have been nice if you included a representative screenshot of each benchmark.
@M@GOid Check the github page. It says the benchmark was developed for Nvidia initially, but was converted to plain Vulkan as extensions got approved/standardized.
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Originally posted by Laughing1 View PostIntel is working on supporting it: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3709
Will AMD add support after?
Just had a nagging thought - the Vulkan ray tracing extension may have only been provisional at Navi21 launch. It appears that we might have enabled RT support after the extension was ratified, and then re-spun the 20.45 driver package for Windows but not for Linux. Checking now.
EDIT - I'm now getting conflicting answers about RT support in the Linux driver - hold on until we get consensus.Last edited by bridgman; 09 February 2021, 11:23 PM.
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Originally posted by BNieuwenhuizen View Post
I think the RT for Vulkan support has only been released on Windows yet.
Will AMD add support after?
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Originally posted by bridgman View PostI'll check, but I thought our closed-source Vulkan driver included ray tracing support.
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