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Warzone 2100 Lands Vulkan Renderer, Adaptive V-Sync For 20+ Year Old Game

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  • Warzone 2100 Lands Vulkan Renderer, Adaptive V-Sync For 20+ Year Old Game

    Phoronix: Warzone 2100 Lands Vulkan Renderer, Adaptive V-Sync For 20+ Year Old Game

    Warzone 2100 as the real-time strategy/tactics game that first premiered in 1999 before becoming open-source in 2004 and then fully open-source with game data in 2008 is now evolving in 2020 with Vulkan graphics support...

    http://www.phoronix.com/scan.php?pag...0-Vulkan-Lands

  • #2
    I love these Vulkan implementations in open source games, not only they may perform faster, but can be extremely helpful for low power systems such as the Raspberry Pi.

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    • #3
      I got close to beating WZ2100 (or at least, I think I was close) but never quite got there. If this Vulkan stuff gets the frame rates up a bit higher on my Raspberry Pi 4, it would be great. Might have to give it another go eventually.

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      • #4
        Downloading ...
        The last time I played this game was loooooong time ago when it was released on the PSX

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        • #5
          It's great to have another open source game ported to Vulkan. I did a short test and it worked well :-)

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