Originally posted by aufkrawall
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vsynctester.com part of that test include stuff to make vsync faults more in face to human its one of the test that commonly fail on systems that people claim perfect vsync on.
Yes one of the common excuses not to use profile tools with this problems is that those will only give a theoretical improvement. The only way you can be sure that it fixed so no human will ever see it again its go to the level tools will not detect tear or stutter. Of course remember you are not every human do you have higher than average perception for these faults by how much? See problem here. Human can say they see a tear or stutter fault and be right but a human cannot they see something is tear or stutter free only that its tear or stutter detectable at their perception level.
If you had proper profile results kwin-lowlatency showing no fault I would believe you that in your bug report you used human perception no way in hell is that believable because you perception level is not the perception level for the human population. The old movie example shows that human perception faulty is problem is human perception is not uniformly faulty human to human. You want a uniform it is tools to be sure you have fixed a fault to the point no human will see it the answer is again profiling tools looking for tears and stutter.
Human looking of tears and stutter has another horrible placebo effect if a person believes something with tears and stutter that are on the edge of their perception has no tears and stutter they will stop seeing tears and stutter. Human results with these kinds of problem are of limited usefulness.
Human results with tears and stutter saying there is a tear/stutter you cannot placebo a person into seeing tears and stutter that is not there. Human results saying there is no tear/stutter needs to treated as bull crap unless they can prove tool results they have either placebo tricked themselves or the tear/stutter has moved outside their perception limit over 90 percent of the time so not fix over 90 percent of the time. Yes since not fixed someone else end up down the road opening a bug claiming the same fault back again when it was really never gone.
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